List <int> GetSlicesThatAreDeathPoints() { List <int> list = HJUtility.GetRandomNumber(mTempSingleSliceRefId, mCurrentPlatformDetails.DeathSliceCount); return(list); }
List <int> GetSlicesToBeDeactivated() { List <int> list = HJUtility.GetRandomNumber(mTempSingleSliceRefId, HJGameConstants.kTotalSlicesInPlatform - mCurrentPlatformDetails.BaseSliceCount); return(list); }