List <int> GetSlicesThatAreDeathPoints()
        {
            List <int> list = HJUtility.GetRandomNumber(mTempSingleSliceRefId, mCurrentPlatformDetails.DeathSliceCount);

            return(list);
        }
        List <int> GetSlicesToBeDeactivated()
        {
            List <int> list = HJUtility.GetRandomNumber(mTempSingleSliceRefId, HJGameConstants.kTotalSlicesInPlatform - mCurrentPlatformDetails.BaseSliceCount);

            return(list);
        }