Пример #1
0
	public static void setImageInfo(
		HAPI_AssetId asset_id, HAPI_MaterialId material_id, ref HAPI_ImageInfo image_info )
	{
#if ( UNITY_STANDALONE_WIN || UNITY_STANDALONE_OSX || ( UNITY_METRO && UNITY_EDITOR ) )
		HAPI_Result status_code = HAPI_SetImageInfo( ref mySession, asset_id, material_id, ref image_info );
		processStatusCode( status_code );
#else
		throw new HoudiniErrorUnsupportedPlatform();
#endif
	}
Пример #2
0
	HAPI_SetImageInfo(
		ref HAPI_Session session,
		HAPI_AssetId asset_id, HAPI_MaterialId material_id,
		ref HAPI_ImageInfo image_info );
Пример #3
0
 HAPI_SetImageInfo(
     HAPI_AssetId asset_id, HAPI_MaterialId material_id,
     ref HAPI_ImageInfo image_info);
Пример #4
0
 HAPI_GetImageInfo(
     HAPI_AssetId asset_id, HAPI_MaterialId material_id,
     out HAPI_ImageInfo image_info);
 HAPI_GetImageInfo(
     ref HAPI_Session session,
     HAPI_AssetId asset_id, HAPI_MaterialId material_id,
     out HAPI_ImageInfo image_info);
Пример #6
0
    private static extern HAPI_Result HAPI_SetImageInfo(
		ref HAPI_Session session,
		HAPI_AssetId asset_id, HAPI_MaterialId material_id,
		ref HAPI_ImageInfo image_info );