Пример #1
0
        public override float CanSpawn(NPCSpawnInfo spawnInfo)
        {
            if (NPC.AnyNPCs(mod.NPCType("WispQueen")) && Gyrolite.NoBiome(spawnInfo))
            {
                return(10);
            }
            if (Gyrolite.NoInvasion(spawnInfo) && Gyrolite.NoBiome(spawnInfo))
            {
                return(0.5F);
            }

            return(0);
        }
Пример #2
0
        public override float CanSpawn(NPCSpawnInfo spawnInfo)
        {
            if (NPC.AnyNPCs(mod.NPCType("WispQueen")) && spawnInfo.player.ZoneCorrupt)
            {
                return(10);
            }
            if (Gyrolite.NoInvasion(spawnInfo) && spawnInfo.player.ZoneCorrupt)
            {
                return(0.5F);
            }

            return(0);
        }