Пример #1
0
    void Start()
    {
        render      = GetComponent <Renderer>();
        rigid       = GetComponent <Rigidbody>();
        shootScript = FindObjectOfType <Shooter>();
        scoreScript = FindObjectOfType <GunAndScore>();
        cameraShake = FindObjectOfType <CameraShake>();


        bulletHealthS = shootScript.bulDamageS + (transform.localScale.x - shootScript.singleBNSize) * shootScript.bulDamageMultiplier * shootScript.bulDamageS;
        bulletHealthM = shootScript.bulDamageM;
    }
Пример #2
0
 private void Start()
 {
     scoreScript = FindObjectOfType <GunAndScore>();
 }