Пример #1
0
        private void UpdateLabels()
        {
            TimeLabel.Text = String.Format("{0}x", _currentSpeed);
            TimeLabel.Invalidate();

            PlayPauseButton.Text    = (_currentSpeed == 0 ? ">" : "||");
            PlayPauseButton.Tooltip = (_currentSpeed == 0 ? "Resume" : "Pause");
            PlayPauseButton.Invalidate();
        }
Пример #2
0
        public override void Render(DwarfTime gameTime)
        {
            // Todo: This state should be rendering these, NOT the world manager.
            TipTimer.Update(gameTime);
            if (TipTimer.HasTriggered)
            {
                Tip.Text = LoadingTips[MathFunctions.Random.Next(LoadingTips.Count)];
                Tip.Invalidate();
            }

            EnableScreensaver = true;
            World.Render(gameTime);
            base.Render(gameTime);

            Runner.Render(Game.GraphicsDevice, DwarfGame.SpriteBatch, gameTime);
            GuiRoot.Draw();
        }