public override void Serialize(IDataWriter writer) { writer.WriteShort(houseId); writer.WriteUTF(guildName); guildEmblem.Serialize(writer); writer.WriteUInt(rights); }
public override void Serialize(ICustomDataOutput writer) { m_Alliancemblem.Serialize(writer); writer.WriteUTF(m_allianceName); writer.WriteUTF(m_allianceTag); }
public override void Serialize(IDataWriter writer) { m_Alliancemblem.Serialize(writer); writer.WriteUTF(m_allianceName); writer.WriteUTF(m_allianceTag); }
public override void Serialize(IDataWriter writer) { base.Serialize(writer); m_guildEmblem.Serialize(writer); }
public override void Serialize(IDataWriter writer) { m_Alliancemblem.Serialize(writer); }
public override void Serialize(IDataWriter writer) { writer.WriteUTF(guildName); guildEmblem.Serialize(writer); writer.WriteUInt(memberRights); }
public override void Serialize(IDataWriter writer) { base.Serialize(writer); m_allianceEmblem.Serialize(writer); }
public override void Serialize(ICustomDataOutput writer) { writer.WriteUTF(GuildName); GuildEmblem_.Serialize(writer); }
public override void Serialize(IDataWriter writer) { m_guildEmblem.Serialize(writer); writer.WriteUTF(m_guildName); }
public override void Serialize(ICustomDataOutput writer) { GuildEmblem_.Serialize(writer); }
public override void Serialize(ICustomDataOutput writer) { m_Alliancemblem.Serialize(writer); }
public override void Serialize(ICustomDataOutput writer) { m_guildEmblem.Serialize(writer); writer.WriteUTF(m_guildName); }
public override void Serialize(ICustomDataOutput writer) { base.Serialize(writer); m_guildEmblem.Serialize(writer); }