/// <inheritdoc/> public void ShowGuildCreateResult(GuildCreateErrorDetail errorDetail) { using (var writer = this.connection.StartSafeWrite(0xC1, 5)) { var packet = writer.Span; packet[2] = 0x56; packet[3] = (byte)(errorDetail == GuildCreateErrorDetail.None ? 1 : 0); packet[4] = (byte)errorDetail; writer.Commit(); } }
/// <inheritdoc/> public void ShowGuildCreateResult(GuildCreateErrorDetail errorDetail) { this.connection.Send(new byte[] { 0xC1, 0x05, 0x56, (byte)(errorDetail == GuildCreateErrorDetail.None ? 1 : 0), (byte)errorDetail }); }