public void Setup() { GlobalReference.GlobalValues = new GlobalValues(); defaultValues = new Mock <IDefaultValues>(); dice = new Mock <IDice>(); tagWrapper = new Mock <ITagWrapper>(); translator = new Mock <ITranslator>(); defaultValues.Setup(e => e.DiceForSpellLevel(It.IsAny <int>())).Returns(dice.Object); defaultValues.Setup(e => e.DiceForSkillLevel(It.IsAny <int>())).Returns(dice.Object); translator.Setup(e => e.Translate(It.IsAny <Languages>(), It.IsAny <string>())).Returns((Languages x, string y) => (y)); GlobalReference.GlobalValues.DefaultValues = defaultValues.Object; GlobalReference.GlobalValues.TagWrapper = tagWrapper.Object; GlobalReference.GlobalValues.Translator = translator.Object; abiltites = new GuildAbilities(); }
public void Setup() { abiltites = new GuildAbilities(); }