Пример #1
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 /** 位置 */
 public GuideStepData_ScreenMaskDraw DrawPosition(Vector3 worldPosition)
 {
     drawType           = GuideScreenMaskDrawType.Position;
     this.worldPosition = worldPosition;
     this.describe      = "屏幕遮罩--绘制--位置";
     return(this);
 }
Пример #2
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 /** 发兵 */
 public GuideStepData_ScreenMaskDraw DrawSendArm(int from, int to)
 {
     drawType         = GuideScreenMaskDrawType.SendArm;
     this.fromBuildId = from;
     this.toBuildId   = to;
     this.describe    = "屏幕遮罩--绘制--发兵";
     return(this);
 }
Пример #3
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        /** 建筑 */
        public GuideStepData_ScreenMaskDraw DrawBuild(int buildID)
        {
            drawType     = GuideScreenMaskDrawType.Build;
            this.buildId = buildID;

            this.describe = "屏幕遮罩--绘制--建筑";

            return(this);
        }
Пример #4
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 /** 关闭 */
 public GuideStepData_ScreenMaskDraw Hide()
 {
     drawType      = GuideScreenMaskDrawType.Hide;
     this.describe = "屏幕遮罩--绘制--关闭";
     return(this);
 }
Пример #5
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//		/** 区域 */
//		public void DrawRect(Rect rect)
//		{
//			drawType = GuideScreenMaskDrawType.Rect;
//			this.rect = rect;
//			this.describe = "屏幕遮罩--绘制--区域";
//		}


        /** 重置并显示 */
        public GuideStepData_ScreenMaskDraw ResetAndShow()
        {
            drawType      = GuideScreenMaskDrawType.ResetAndShow;
            this.describe = "屏幕遮罩--绘制--重置并显示";
            return(this);
        }