Пример #1
0
 //Enable "edit" and "delete" buttons if the Selected Index is valid
 private void EnableCommands(object sender, SelectionChangedEventArgs e)
 {
     if (SelectedIndexIsValid())
     {
         GuiChanges.Enable(btnEdit, btnDelete);
     }
 }
Пример #2
0
        /// <summary>
        /// Manipulation with the GUI Elements depending on selection that user made
        /// </summary>
        /// <returns>Selected Item Index if it's in valid range</returns>
        public int GridSelected()
        {
            //Creating the Array of elements for simple handling of GUI,
            //instead of passing to GuiChanges class Methods each one of the controls,
            //pass only one array variable. Simple and Effective
            UIElement[] controlsForDataGrid = { btnEdit, btnDetails, btnDelete, btnBorrow, btnQuantity };

            //if user clicks in the DataGrid - check if the click Event
            //Occurred in the valid range to prevent Exception
            if (dataLib.SelectedIndex >= 0 && dataLib.SelectedIndex < mainLibrary.Items.Count)
            {
                //Enable the buttons
                GuiChanges.Enable(controlsForDataGrid);

                //Fine tuning the controls depending on current user Rights
                ButtonsAvailable();

                //Temp variable for Changing the controls text
                var tmpItem = (AbstractItem)dataLib.SelectedItem;

                //------------    Changing the controls Caption depending   ------------//
                //------------ on the current Item choosed from the Library ------------//
                btnDelete.Content   = $"Delete this {tmpItem.ItemType}";
                btnDetails.Content  = $"Details of this {tmpItem.ItemType}";
                btnEdit.Content     = $"Edit this {tmpItem.ItemType}";
                btnQuantity.Content = $"Quantity of this {tmpItem.ItemType}";
                //------------    Changing the controls Caption depending   ------------//
                //------------ on the current Item choosed from the Library ------------//

                //Switch for Borrowing Button - depends on current Item "IsBorrowed" State
                switch (tmpItem.IsBorrowed)
                {
                case true:
                    btnBorrow.Content = $"Return this {tmpItem.ItemType}";
                    break;

                case false:
                    btnBorrow.Content = $"Borrow this {tmpItem.ItemType}";
                    break;
                }

                //Return Selected Item index
                return(dataLib.SelectedIndex);
            }
            //If the Selected Index is in invalid range
            else
            {
                //Disable the related controls
                GuiChanges.Disable(controlsForDataGrid);

                //Fine tuning the controls depending on current user Rights
                ButtonsAvailable();

                //Return the index (even tough it's invalid)
                return(dataLib.SelectedIndex);
            }
        }
Пример #3
0
 //checks the validity of input from the user and enables
 //or disables the login button relatively
 private void CanLogin()
 {
     if (!Validity.StringOK(pswPassword.Password) || !Validity.StringOK(txtUserName.Text))
     {
         GuiChanges.Disable(btnLogin);
     }
     else
     {
         GuiChanges.Enable(btnLogin);
     }
 }
Пример #4
0
        //init all elements depending on current working state
        private void InitEditItemWindow()
        {
            this.WindowStyle = WindowStyle.SingleBorderWindow;

            this.ResizeMode = ResizeMode.NoResize;

            this.WindowStartupLocation = WindowStartupLocation.CenterScreen;

            lblISBN.TextAlignment = TextAlignment.Center;

            if (!EditMode) //showing details mode
            {
                this.Title = "Item Details";

                //Show check button for Telling to the user if the item is borrowed or not
                GuiChanges.Show(chkBorrowed);

                //Disable all the controls because we're in "Show Details" mode
                foreach (UIElement item in this.grdWindowGrid.Children)
                {
                    GuiChanges.Disable(item);
                }

                //Button caption changed to "Exit"
                btnSaveExit.Content = "Exit";

                //After all controls being disabled because of "Show Details" mode,
                //Enable the Exit button
                GuiChanges.Enable(btnSaveExit);
            }
            else //editing Item Mode
            {
                //Button caption changed to "Save Changes"
                btnSaveExit.Content = "Save Changes";

                //Hide "Item is Borrowed" indicator CheckBox
                GuiChanges.Hide(chkBorrowed);
            }
        }
Пример #5
0
 //Fills inner category relative to base that user chooses
 //and enables the combo for Inner
 private void FillInnerCombo(object sender, SelectionChangedEventArgs e)
 {
     GuiChanges.Enable(cmbInnerCat);
     GuiChanges.FillComboWithInnerCategory(cmbInnerCat, cmbBaseCat.SelectedItem);
     cmbInnerCat.SelectedIndex = 0;
 }