public void Update(int charX, int charY, Growalone that) { if (this.anim == 0) { this.anim = 1; } else if (this.anim == 1) { this.anim = -1; } else if (this.anim == -1) { this.anim = 0; } int num = (int)Math.Floor(this.PosX / 32m); int num2 = (int)Math.Ceiling(this.PosY / 32m); int num3 = (charX + 16) / 32; int num4 = (int)Math.Ceiling(charY / 32m); if (num == num3 && num2 == num4) { bool flag = that.AddItem(this.ID, (int)this.amount); that.PickupEffect.Play(); if (flag) { this.ID = 0; this.amount = 0; this.PosX = -100; this.PosY = -100; } else { that.ShowDialog2("Backpack full!", 200); } } }
public static void SpliceItem(int SeedToUse, Block tree, Growalone th) { if (SeedToUse == 3 && tree.IntData[0] == 6) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(4), " tree!" }), 1000); tree.IntData[0] = 4; tree.IntData[1] = 1000; tree.IntData[2] = 0; } else if (SeedToUse == 7 && tree.IntData[0] == 2) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(4), " tree!" }), 1000); tree.IntData[0] = 4; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 7 && tree.IntData[0] == 20) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(12), " tree!" }), 1000); tree.IntData[0] = 12; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 21 && tree.IntData[0] == 6) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(12), " tree!" }), 1000); tree.IntData[0] = 12; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 21 && tree.IntData[0] == 4) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(14), " tree!" }), 1000); tree.IntData[0] = 14; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 5 && tree.IntData[0] == 20) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(14), " tree!" }), 1000); tree.IntData[0] = 14; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 3 && tree.IntData[0] == 20) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(16), " tree!" }), 1000); tree.IntData[0] = 16; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 21 && tree.IntData[0] == 2) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(16), " tree!" }), 1000); tree.IntData[0] = 16; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 21 && tree.IntData[0] == 12) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(18), " tree!" }), 1000); tree.IntData[0] = 18; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 13 && tree.IntData[0] == 20) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(18), " tree!" }), 1000); tree.IntData[0] = 18; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 5 && tree.IntData[0] == 6) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(20), " tree!" }), 1000); tree.IntData[0] = 20; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 7 && tree.IntData[0] == 4) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(20), " tree!" }), 1000); tree.IntData[0] = 20; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 17 && tree.IntData[0] == 20) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(22), " tree!" }), 1000); tree.IntData[0] = 22; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 21 && tree.IntData[0] == 16) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(22), " tree!" }), 1000); tree.IntData[0] = 22; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 5 && tree.IntData[0] == 18) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(24), " tree!" }), 1000); tree.IntData[0] = 24; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 19 && tree.IntData[0] == 4) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(24), " tree!" }), 1000); tree.IntData[0] = 24; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 17 && tree.IntData[0] == 18) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(40), " tree!" }), 1000); tree.IntData[0] = 40; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 19 && tree.IntData[0] == 16) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(40), " tree!" }), 1000); tree.IntData[0] = 40; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 17 && tree.IntData[0] == 14) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(42), " tree!" }), 1000); tree.IntData[0] = 42; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 15 && tree.IntData[0] == 16) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(42), " tree!" }), 1000); tree.IntData[0] = 42; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 25 && tree.IntData[0] == 20) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(44), " tree!" }), 1000); tree.IntData[0] = 44; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 21 && tree.IntData[0] == 24) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(44), " tree!" }), 1000); tree.IntData[0] = 44; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 13 && tree.IntData[0] == 22) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(46), " tree!" }), 1000); tree.IntData[0] = 46; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 23 && tree.IntData[0] == 12) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(46), " tree!" }), 1000); tree.IntData[0] = 46; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 45 && tree.IntData[0] == 2) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(50), " tree!" }), 1000); tree.IntData[0] = 50; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 3 && tree.IntData[0] == 44) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(50), " tree!" }), 1000); tree.IntData[0] = 50; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 41 && tree.IntData[0] == 20) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(52), " tree!" }), 1000); tree.IntData[0] = 52; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 21 && tree.IntData[0] == 40) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(52), " tree!" }), 1000); tree.IntData[0] = 52; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 21 && tree.IntData[0] == 46) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(56), " tree!" }), 1000); tree.IntData[0] = 56; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 47 && tree.IntData[0] == 20) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(56), " tree!" }), 1000); tree.IntData[0] = 56; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 3 && tree.IntData[0] == 14) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(54), " tree!" }), 1000); tree.IntData[0] = 54; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 15 && tree.IntData[0] == 2) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(54), " tree!" }), 1000); tree.IntData[0] = 54; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 19 && tree.IntData[0] == 20) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(58), " tree!" }), 1000); tree.IntData[0] = 58; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 21 && tree.IntData[0] == 18) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(58), " tree!" }), 1000); tree.IntData[0] = 58; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 19 && tree.IntData[0] == 24) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(60), " tree!" }), 1000); tree.IntData[0] = 58; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 25 && tree.IntData[0] == 18) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(60), " tree!" }), 1000); tree.IntData[0] = 58; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 49 && tree.IntData[0] == 18) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(60), " tree!" }), 1000); tree.IntData[0] = 60; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 19 && tree.IntData[0] == 48) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(60), " tree!" }), 1000); tree.IntData[0] = 60; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 25 && tree.IntData[0] == 18) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(62), " tree!" }), 1000); tree.IntData[0] = 64; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 19 && tree.IntData[0] == 24) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(62), " tree!" }), 1000); tree.IntData[0] = 64; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 49 && tree.IntData[0] == 20) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(64), " tree!" }), 1000); tree.IntData[0] = 62; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 21 && tree.IntData[0] == 48) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(64), " tree!" }), 1000); tree.IntData[0] = 62; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 25 && tree.IntData[0] == 22) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(70), " tree!" }), 1000); tree.IntData[0] = 70; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 23 && tree.IntData[0] == 24) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(70), " tree!" }), 1000); tree.IntData[0] = 70; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 49 && tree.IntData[0] == 24) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(70), " tree!" }), 1000); tree.IntData[0] = 70; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else if (SeedToUse == 25 && tree.IntData[0] == 48) { th.ShowDialog(string.Concat(new string[] { ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed have\nbeen spliced to create a ", ItemData.ReturnItemName(72), " tree!" }), 1000); tree.IntData[0] = 72; tree.IntData[1] = 1000; tree.IntData[2] = 0; tree.IntData[4] = 1; } else { th.ShowDialog(string.Concat(new string[] { "Uhm, ", ItemData.ReturnItemName(SeedToUse), " and ", ItemData.ReturnItemName(tree.IntData[0]), " Seed can't be spliced." }), 1000); if (th.AddItem(SeedToUse)) { } } }
public static void BuyItem(PlayerData playerData, Item[] inventory, Rectangle[] craftRectangles, MouseState mouseState, Growalone growalone) { Point value = new Point(mouseState.X, mouseState.Y); if (craftRectangles[1].Contains(value)) { DialogResult dialogResult = MessageBox.Show("Buying a Small Lock costs 50 Coins. Are you sure you want to buy this?", "Purchase Confirmation", MessageBoxButtons.YesNo); if (dialogResult == DialogResult.Yes) { if (playerData.Gems >= 50) { if (!growalone.AddItem(26)) { MessageBox.Show("You can't buy a Small Lock for 50 gems :(. You will need to trash some items before continuing.", "Not enough space!"); } else { playerData.Gems -= 50; MessageBox.Show("You now have " + playerData.Gems.ToString() + " Coins left.\nGot 1 Small Lock.", "Purchase Successful!"); } } else { MessageBox.Show("You don't have enough Coins to buy this! Go get more by smashing some blocks!", "Purchase Failed"); } } } else if (craftRectangles[2].Contains(value)) { DialogResult dialogResult = MessageBox.Show("Buying a Medium Lock costs 100 Coins. Are you sure you want to buy this?", "Purchase Confirmation", MessageBoxButtons.YesNo); if (dialogResult == DialogResult.Yes) { if (playerData.Gems >= 100) { if (!growalone.AddItem(28)) { MessageBox.Show("You can't buy a Medium Lock for 100 Coins :(. You will need to trash some items before continuing.", "Not enough space!"); } else { playerData.Gems -= 100; MessageBox.Show("You now have " + playerData.Gems.ToString() + " Coins left.\nGot 1 Medium Lock.", "Purchase Successful!"); } } else { MessageBox.Show("You don't have enough Coins to buy this! Go get more by smashing some blocks!", "Purchase Failed"); } } } else if (craftRectangles[3].Contains(value)) { DialogResult dialogResult = MessageBox.Show("Buying a Large Lock costs 200 Coins. Are you sure you want to buy this?", "Purchase Confirmation", MessageBoxButtons.YesNo); if (dialogResult == DialogResult.Yes) { if (playerData.Gems >= 200) { if (!growalone.AddItem(30)) { MessageBox.Show("You can't buy a Large Lock for 200 gems :(. You will need to trash some items before continuing.", "Not enough space!"); } else { playerData.Gems -= 200; MessageBox.Show("You now have " + playerData.Gems.ToString() + " Coins left.\nGot 1 Large Lock.", "Purchase Successful!"); } } else { MessageBox.Show("You don't have enough Coins to buy this! Go get more by smashing some blocks!", "Purchase Failed"); } } } else if (craftRectangles[4].Contains(value)) { DialogResult dialogResult = MessageBox.Show("Buying a World Lock costs 500 Coins. Are you sure you want to buy this?", "Purchase Confirmation", MessageBoxButtons.YesNo); if (dialogResult == DialogResult.Yes) { if (playerData.Gems >= 500) { if (!growalone.AddItem(38)) { MessageBox.Show("You can't buy a World Lock for 500 Coins :(. You will need to trash some items before continuing.", "Not enough space!"); } else { playerData.Gems -= 500; MessageBox.Show("You now have " + playerData.Gems.ToString() + " Coins left.\nGot 1 World Lock.", "Purchase Successful!"); } } else { MessageBox.Show("You don't have enough Coins to buy this! Go get more by smashing some blocks!", "Purchase Failed"); } } } else if (craftRectangles[0].Contains(value)) { DialogResult dialogResult = MessageBox.Show("Getting an Inventory Upgrade costs 50 Coins. Are you sure you want to buy this?", "Purchase Confirmation", MessageBoxButtons.YesNo); if (dialogResult == DialogResult.Yes) { if (playerData.Gems >= 50 && playerData.BackPackSlotsUpgraded < 8) { Shop.UpgradeBackpack(growalone, playerData); playerData.Gems -= 50; MessageBox.Show("You now have " + playerData.Gems.ToString() + " Coins left.\nGot 1 Inventory Upgrade.", "Purchase Successful!"); } else if (playerData.Gems >= 50 && playerData.BackPackSlotsUpgraded >= 8) { MessageBox.Show("You can't upgrade your backpack anymore! Why would you need more space in the first place?!", "Purchase Failed"); } else { MessageBox.Show("You don't have enough Coins to buy this! Go get more by smashing some blocks!", "Purchase Failed"); } } } else if (craftRectangles[5].Contains(value)) { if (DateTime.Now.Month == 10 && DateTime.Now.Day == 5) { DialogResult dialogResult = MessageBox.Show("Buying a Cake costs 1 Coin. Are you sure you want to buy this?", "Purchase Confirmation", MessageBoxButtons.YesNo); if (dialogResult == DialogResult.Yes) { if (playerData.Gems >= 1) { if (!growalone.AddItem(96)) { MessageBox.Show("You can't buy a Cake for 1 Coin :(. You will need to trash or drop some items before continuing.", "Not enough space!"); } else { playerData.Gems--; MessageBox.Show("You now have " + playerData.Gems.ToString() + " Coins left.\nGot 1 Cake.", "Purchase Successful!"); } } else { MessageBox.Show("You don't have enough Coins to buy this! Go get more by smashing some blocks!", "Purchase Failed"); } } } else { MessageBox.Show("No more cakes! I guess you had enough! This shop is closed!", "Purchase Failed"); } } else if (craftRectangles[6].Contains(value)) { DialogResult dialogResult = MessageBox.Show("Buying a Crown costs 600 Coins. Are you sure you want to buy this?", "Purchase Confirmation", MessageBoxButtons.YesNo); if (dialogResult == DialogResult.Yes) { if (playerData.Gems >= 600) { if (!growalone.AddItem(102)) { MessageBox.Show("You can't buy a Crown for 600 Coins :(. You will need to trash or drop some items before continuing.", "Not enough space!"); } else { playerData.Gems -= 600; MessageBox.Show("You now have " + playerData.Gems.ToString() + " Coins left.\nGot 1 Crown.", "Purchase Successful!"); } } else { MessageBox.Show("You don't have enough Coins to buy this! Go get more by smashing some blocks!", "Purchase Failed"); } } } else if (craftRectangles[7].Contains(value)) { DialogResult dialogResult = MessageBox.Show("Buying a pair of devil wings costs 2,000 Coins. Are you sure you want to buy this?", "Purchase Confirmation", MessageBoxButtons.YesNo); if (dialogResult == DialogResult.Yes) { if (playerData.Gems >= 2000) { if (!growalone.AddItem(88)) { MessageBox.Show("You can't buy a pair of devil wings for 2,000 Coins :(. You will need to trash or drop some items before continuing.", "Not enough space!"); } else { playerData.Gems -= 2000; MessageBox.Show("You now have " + playerData.Gems.ToString() + " Coins left.\nGot 1 Devil Wings.", "Purchase Successful!"); } } else { MessageBox.Show("You don't have enough Coins to buy this! Go get more by smashing some blocks!", "Purchase Failed"); } } } else if (craftRectangles[8].Contains(value)) { DialogResult dialogResult = MessageBox.Show("Buying the Nature pack costs 50 Coins.\r\n\r\nThe pack contains:\r\n- 50 Roses\r\n- 50 Dandelions\r\n- 50 Bushes\r\n- 50 Saplings\r\n\r\nAre you sure you want to buy this?", "Purchase Confirmation", MessageBoxButtons.YesNo); if (dialogResult == DialogResult.Yes) { if (playerData.Gems >= 50) { byte amountOfFreeSlots = growalone.GetAmountOfFreeSlots(); if (amountOfFreeSlots < 4) { MessageBox.Show("You can't buy the Nature pack for 50 Coins :(. You will need to trash or drop some items before continuing.", "Not enough space!"); } else { playerData.Gems -= 50; growalone.AddItem(14, 50); growalone.AddItem(100, 50); growalone.AddItem(128, 50); growalone.AddItem(116, 50); MessageBox.Show("You now have " + playerData.Gems.ToString() + " Coins left.\nGot: 50 Roses, 50 Dandelions, 50 Bushes and 50 Saplings.", "Purchase Successful!"); } } else { MessageBox.Show("You don't have enough Coins to buy this! Go get more by smashing some blocks!", "Purchase Failed"); } } } else if (craftRectangles[9].Contains(value)) { DialogResult dialogResult = MessageBox.Show("Buying the Furniture pack costs 150 Coins. \r\n\r\nYou will get 4 random items in different amounts.\r\nThe items you can get are shown here:\r\n\r\n- Wooden Chair\r\n- Wooden Table\r\n- Sign\r\n- Holographic Sign\r\n- Desktop PC\r\n- Beachy Painting\r\n- Chest\r\n- Coinbox\r\n\r\nAre you sure you want to buy this?", "Purchase Confirmation", MessageBoxButtons.YesNo); if (dialogResult == DialogResult.Yes) { if (playerData.Gems >= 100) { byte amountOfFreeSlots = growalone.GetAmountOfFreeSlots(); if (amountOfFreeSlots < 4) { MessageBox.Show("You can't buy the Furniture pack for 150 Coins :(. You will need to trash or drop some items before continuing.", "Not enough space!"); } else { int[] array = new int[] { 40, 42, 46, 98, 118, 114, 18, 112 }; int amount = 10; int[] array2 = new int[4]; int[] array3 = array2; for (int i = 0; i < array3.Length; i++) { array3[i] = new Random().Next(0, array.Length); Thread.Sleep(20); } for (int i = 0; i < array3.Length; i++) { growalone.AddItem(array[array3[i]], amount); } playerData.Gems -= 100; MessageBox.Show(string.Concat(new string[] { "You now have ", playerData.Gems.ToString(), " Coins left.\r\nGot: ", amount.ToString(), " ", ItemData.ReturnItemNamePlural(array[array3[0]]), ", \n", amount.ToString(), " ", ItemData.ReturnItemNamePlural(array[array3[1]]), ", \n", amount.ToString(), " ", ItemData.ReturnItemNamePlural(array[array3[2]]), ", \n", amount.ToString(), " ", ItemData.ReturnItemNamePlural(array[array3[3]]), ", \n." }), "Purchase Successful!"); } } else { MessageBox.Show("You don't have enough Coins to buy this! Go get more by smashing some blocks!", "Purchase Failed"); } } } else if (craftRectangles[10].Contains(value)) { DialogResult dialogResult = MessageBox.Show("Buying a pair of devil wings costs 2,000 Coins. Are you sure you want to buy this?", "Purchase Confirmation", MessageBoxButtons.YesNo); if (dialogResult == DialogResult.Yes) { if (playerData.Gems >= 100) { if (!growalone.AddItem(126)) { MessageBox.Show("You can't buy the Dynamite for 100 Coins :(. You will need to trash or drop some items before continuing.", "Not enough space!"); } else { playerData.Gems -= 2000; MessageBox.Show("You now have " + playerData.Gems.ToString() + " Coins left.\nGot 1 Dynamite.", "Purchase Successful!"); } } else { MessageBox.Show("You don't have enough Coins to buy this! Go get more by smashing some blocks!", "Purchase Failed"); } } } }