public Ground(int _w, int _h) { Width = _w; Height = _h; Dots = new Dot[Height, Width]; Chunks = new Dictionary <int, GroundChunk>(); CurrentStage = GroundStage.NONE; }
public Ground() { this.m_Cards = new CardCollection <bool>(); this.m_Name = "Ground"; this.m_Stage = GroundStage.None; }