public string GetStepId(string talkActSymbol) => default; // 0x00802730-0x00802800 // [IteratorStateMachine] // 0x006411C0-0x00641230 private IEnumerator partnerTalk_(GroundPlayContext context, GroundParam param, List <string> scriptPathLst) => default; // 0x00802800-0x00802890
public IEnumerator SetUseScriptMode(List <string> actSymbols) => default; // 0x00802350-0x008023D0 // [IteratorStateMachine] // 0x006410E0-0x00641150 public IEnumerator TalkBegin(GroundPlayContext context, GroundParam param, string talkActSymbol, Action talkOk) => default; // 0x00802400-0x00802490
public IEnumerator TalkBegin(GroundPlayContext context, GroundParam param, string talkActSymbol, Action talkOk) => default; // 0x00802400-0x00802490 // [IteratorStateMachine] // 0x00641150-0x006411C0 public IEnumerator TalkEnd(GroundPlayContext context, GroundParam param, ActObjCharactor actCh_Player, string talkActSymbol) => default; // 0x008024C0-0x00802540
} // 0x007FFB00-0x007FFBA0 public List <TalkInfo_> processTalkListup_(GroundParam param, out TalkInfo_ manpuTarget) { manpuTarget = default; return(default);