void Start() { pathfind = FindObjectOfType <Pathfinding>(); grid = FindObjectOfType <Grid>(); gridgen = FindObjectOfType <Gridgenerator>(); unitStates = _states.star; Invoke("FirstPath", 0.5f); }
// Use this for initialization private void Awake() { tradingPost = FindObjectOfType <TradingPost>(); grid = FindObjectOfType <Gridgenerator>(); currentPos.x = Random.Range(-15, 15); currentPos.y = Random.Range(-15, 15); transform.position = currentPos; if (currentPos == grid.GetChaserPosition()) { TakenReplace(); } }
void Start() { grid = FindObjectOfType <Gridgenerator>(); }