Пример #1
0
 public Player()
 {
     GridHolder = Object.FindObjectOfType <GridHolder>();
     GridHolder.CreateGrid();
     Grid         = GridHolder.Grid;
     TurretMarket = new TurretMarket();
     m_Health     = Game.CurrentLevel.StartHealth;
 }
Пример #2
0
        public Player()
        {
            GridHolder = Object.FindObjectOfType <GridHolder>();
            GridHolder.CreateGrid();
            Grid = GridHolder.Grid;

            TurretMarket = new TurretMarket(Game.CurrentLevel.TurretMarketAsset);
        }
Пример #3
0
        //public readonly EnemySearch EnemySearch;

        public Player()
        {
            GridHolder = Object.FindObjectOfType <GridHolder>();
            GridHolder.CreateGrid();
            Grid = GridHolder.Grid;

            TurretMarket = new TurretMarket(Game.CurrentLevel.TurretMarketAsset);

            //EnemySearch = new EnemySearch(m_EnemyDatas);
        }
Пример #4
0
        public Player()
        {
            GridHolder = Object.FindObjectOfType <GridHolder>();
            GridHolder.CreateGrid();
            Grid = GridHolder.Grid;



            //EnemySearch = new EnemySearch(m_EnemyDatas);
        }