public void Make2(TMP_InputField bob)
    {
        GridH grid = Instantiate(prefab).GetComponent <GridH>();

        if (int.TryParse(bob.text.Trim(), out int size))
        {
            grid.width  = size;
            grid.height = size;
            //grid.ManualCreate();
            data  = grid.GetSaveData();
            saveh = size;
            saveW = size;
        }
        else
        {
            Debug.Log("not a number " + bob.text.Trim());
        }
        PlayGame();
    }
 public GridSaveData(GridH grid)
 {
     width  = grid.width;
     height = grid.height;
     tiles  = grid.GetTileSaveData();
 }