public override void OnInspectorGUI() { base.OnInspectorGUI(); GridGeneratorScript grid = target as GridGeneratorScript; if (GUILayout.Button("Generate Grid")) { grid.GenerateGrid(); } if (GUILayout.Button("Clear Grid")) { grid.ClearGrid(); } //if (GUILayout.Button("Update Walls")) //grid.UpdateWalls(); if (GUILayout.Button("Reset Walls")) { grid.ResetWalls(); } }