Пример #1
0
    public void OnCollisionExit(Collision c)
    {
        GravitationalObject g = SvenFranksonTools.GetComponentInAllParents <GravitationalObject> (c.collider.gameObject);

        if (this.land == g)
        {
            this.land = null;
        }
    }
Пример #2
0
    public void DropAirCraftControl(GravitationalObject g)
    {
        this.transform.SetParent (g.transform, true);
        this.grav = g;

        this.airCraft = null;

        this.playerMode = Player.PlayerState.Move;
        this.SetKinematic (false);
    }
Пример #3
0
    public void DropAirCraftControl(GravitationalObject g)
    {
        this.transform.SetParent(g.transform, true);
        this.grav = g;

        this.airCraft = null;

        this.playerMode = Player.PlayerState.Move;
        this.SetKinematic(false);
    }
Пример #4
0
 public void OnCollisionEnter(Collision c)
 {
     GravitationalObject g = SvenFranksonTools.GetComponentInAllParents<GravitationalObject> (c.collider.gameObject);
     if (g != null) {
         this.land = g;
     }
 }