Пример #1
0
    private void OnDrawGizmos()
    {
#if UNITY_EDITOR
        GraphicsRaycast.DrawGizmo(hitSomething, this.transform.position, this.transform.forward, hit, maxDistance, 1f);
#endif
    }
Пример #2
0
 void Update()
 {
     hitSomething = GraphicsRaycast.Raycast(this.transform.position, this.transform.forward, out hit, maxDistance);
 }