void GeometryService_GeneralizeCompleted(object sender, GraphicsEventArgs e) { GraphicsLayer generalizedGraphicsLayer = MyMap.Layers["GeneralizedLineGraphicsLayer"] as GraphicsLayer; generalizedGraphicsLayer.ClearGraphics(); foreach (Graphic g in e.Results) { g.Symbol = LayoutRoot.Resources["NewLineSymbol"] as ESRI.ArcGIS.Client.Symbols.Symbol; generalizedGraphicsLayer.Graphics.Add(g); ESRI.ArcGIS.Client.Geometry.Polyline p = g.Geometry as ESRI.ArcGIS.Client.Geometry.Polyline; foreach (ESRI.ArcGIS.Client.Geometry.PointCollection pc in p.Paths) { foreach (MapPoint point in pc) { Graphic vertice = new Graphic() { Symbol = LayoutRoot.Resources["NewMarkerSymbol"] as ESRI.ArcGIS.Client.Symbols.Symbol, Geometry = point }; generalizedGraphicsLayer.Graphics.Add(vertice); } } } generalizedGraphicsLayer.Opacity = 0.75; SliderStackPanel.Visibility = Visibility.Visible; GeneralizeButton.IsEnabled = true; }
public void geometryService_ProjectCompleted(object sender, GraphicsEventArgs e) { if (e.Results.Count == 1) _callback(null, new GeometryEventArgs() { Geometry = e.Results[0].Geometry }); else _callback(null, new GeometryEventArgs()); }
public static void Process(object sender, GraphicsEventArgs e) { timerBarPool.Draw(); if (Game.IsKeyDown(Keys.F5)) { GameFiber.StartNew(delegate { for (float i = 0f; i < 1f; i += 0.001f) { barTimerBar.Percentage = i; GameFiber.Sleep(10); } }); } if (Game.IsKeyDown(Keys.F6)) { barTimerBar.ForegroundColor = Color.FromArgb(MathHelper.GetRandomInteger(256), MathHelper.GetRandomInteger(256), MathHelper.GetRandomInteger(256)); barTimerBar.BackgroundColor = ControlPaint.Dark(barTimerBar.ForegroundColor); } textTimerBar.Text = World.TimeOfDay.ToString("c"); textTimerBar2.Text = MathHelper.ConvertMetersPerSecondToKilometersPerHourRounded(Game.LocalPlayer.Character.Speed) + " km/h"; }
private void Client_PerFrameDrawing(object sender, GraphicsEventArgs e) { e.Graphics.Scaling = FontScaling.Pixel; float yoffset = heightToPx(15); for (int i = 0; i < client.chatController.chatconsole.Count; i++) { e.Graphics.DrawText(client.chatController.chatconsole.ToArray()[i], widthToPx(10.0f), yoffset, font); yoffset += heightToPx(24); } /* yoffset = 100; for (int i = 0; i < client.chatController.debugconsole.Count; i++) { e.Graphics.DrawText(client.chatController.debugconsole.ToArray()[i], new RectangleF(0, yoffset, Game.Resolution.Width, 40), TextAlignment.Right, font); yoffset += 18; }*/ if (client.keyboardHandler.inKeyboardTypingMode) { int cpos = client.keyboardHandler.cursorpos; string prefix = client.nick + ": "; string currenttext = prefix + client.chatController.currentTypedText; e.Graphics.DrawText(currenttext, widthToPx(10.0f), yoffset, font_consolas); if (DateTime.Now.Millisecond < 500) { StringBuilder cstr = new StringBuilder(); cstr.Append(' ', cpos + prefix.Length); cstr.Append('|'); e.Graphics.DrawText(cstr.ToString(), widthToPx(10.0f), yoffset, font_consolas); } } DrawBase.renderAll(e.Graphics); }
private void Kyori_PerFrameDrawing(object sender, GraphicsEventArgs e) { try { if (!player.isAlive) { e.Graphics.Scaling = FontScaling.ScreenUnits; // size on screen will always be the same, regardless of resolution RectangleF rect = new RectangleF(0.70F, 0.85F, 0.3F, 0.1F); e.Graphics.DrawText(string.Format("{0:f1}", dist), rect, TextAlignment.Center | TextAlignment.VerticalCenter, screenFont); //謎のメーター /* float haba; screenBoxColor = Color.FromArgb(127, 0, 0, 255); haba = dist / 400.0f; rect = new RectangleF(0.05F, 0.85F, haba, 0.2f); e.Graphics.DrawRectangle(rect, screenBoxColor); */ } } catch { //描画に失敗したとき return; } }
void GeometryService_TrimExtendCompleted(object sender, GraphicsEventArgs e) { foreach (Graphic g in e.Results) { g.Symbol = LayoutRoot.Resources["ResultsLineSymbol"] as ESRI.ArcGIS.Client.Symbols.Symbol; resultsLayer.Graphics.Add(g); } }
void GeometryService_OffsetCompleted(object sender, GraphicsEventArgs e) { foreach (Graphic g in e.Results) { g.Symbol = LayoutRoot.Resources["CyanFillSymbol"] as ESRI.ArcGIS.Client.Symbols.Symbol; offsetGraphicsLayer.Graphics.Add(g); } }
private void MOD_PerFrameDrawing(object sender, GraphicsEventArgs e) { e.Graphics.Scaling = FontScaling.ScreenUnits; if (Setting) { e.Graphics.DrawText("+", new RectangleF(0.4f, 0.4f, 0.2f, 0.2f), TextAlignment.Center | TextAlignment.VerticalCenter, sFont); } }
public static void FrameRender(object sender, GraphicsEventArgs e) { MissionPlayer.Tick(); MainEditor.Tick(e); if (Game.IsKeyDown(Keys.F8)) { if(!MainEditor.IsInEditor && !MainEditor.IsInMainMenu) MainEditor.EnterEditor(); } }
void GeometryService_BufferCompleted(object sender, GraphicsEventArgs args) { IList<Graphic> results = args.Results; GraphicsLayer graphicsLayer = MyMap.Layers["MyGraphicsLayer"] as GraphicsLayer; foreach (Graphic graphic in results) { graphic.Symbol = LayoutRoot.Resources["DefaultBufferSymbol"] as ESRI.ArcGIS.Client.Symbols.Symbol; graphicsLayer.Graphics.Add(graphic); } }
private void Kyori_PerFrameDrawing(object sender, GraphicsEventArgs e) { e.Graphics.Scaling = FontScaling.ScreenUnits; if (Exists(target)) { if (Disp.X == -1.0f && Disp.Y == -1.0f) { return; } string S = "X"; e.Graphics.DrawText(S, new RectangleF(Disp.X, Disp.Y, 0.05f, 0.05f), TextAlignment.Center | TextAlignment.VerticalCenter, new GTA.Font(0.04F, FontScaling.ScreenUnits)); } }
private void GeometryService_LabelPointsCompleted(object sender, GraphicsEventArgs args) { foreach (Graphic graphic in args.Results) { graphic.Symbol = LayoutRoot.Resources["DefaultRasterSymbol"] as ESRI.ArcGIS.Client.Symbols.Symbol; MapPoint mapPoint = graphic.Geometry as MapPoint; graphic.Attributes.Add("X", mapPoint.X); graphic.Attributes.Add("Y", mapPoint.Y); graphicsLayer.Graphics.Add(graphic); } }
void geometryService_ProjectCompleted(object sender, GraphicsEventArgs e) { Graphic resultGraphic = e.Results[0]; resultGraphic.Symbol = LayoutRoot.Resources["RoundMarkerSymbol"] as SimpleMarkerSymbol; MapPoint resultMapPoint = resultGraphic.Geometry as MapPoint; resultGraphic.Attributes.Add("Output_Coordinate", resultMapPoint.X + "," + resultMapPoint.Y); MapPoint inputMapPoint = e.UserState as MapPoint; resultGraphic.Attributes.Add("Input_Coordinate", inputMapPoint.X + "," + inputMapPoint.Y); graphicsLayer.Graphics.Add(resultGraphic); }
void GeometryService_DifferenceCompleted(object sender, GraphicsEventArgs e) { outputGraphicsLayer = MyMap.Layers["OutputGraphicsLayer"] as GraphicsLayer; outputGraphicsLayer.ClearGraphics(); foreach (Graphic g in e.Results) { if (g.Geometry is Polygon) g.Symbol = LayoutRoot.Resources["DifferenceFillSymbol"] as ESRI.ArcGIS.Client.Symbols.Symbol; outputGraphicsLayer.Graphics.Add(g); } MyDrawObject.IsEnabled = true; ResetButton.IsEnabled = true; }
void GeometryService_AutoCompleteCompleted(object sender, GraphicsEventArgs e) { GraphicsLayer graphicsLayer = MyMap.Layers["CompletedGraphicsLayer"] as GraphicsLayer; graphicsLayer.ClearGraphics(); foreach (Graphic g in e.Results) { g.Symbol = LayoutRoot.Resources["RedFillSymbol"] as ESRI.ArcGIS.Client.Symbols.Symbol; graphicsLayer.Graphics.Add(g); } if (e.Results.Count > 0) (MyMap.Layers["ConnectDotsGraphicsLayer"] as GraphicsLayer).ClearGraphics(); }
private void Kyori_PerFrameDrawing(object sender, GraphicsEventArgs e) { e.Graphics.Scaling = FontScaling.ScreenUnits; GTA.Font screenFont = new GTA.Font(0.05F, FontScaling.ScreenUnits); if (TrendNitoro && Player.CanControlCharacter && Player.Character.isAlive) { if ((Time / 2) % 2 == 1) { e.Graphics.DrawText("※市ニトロ注意※", new RectangleF(0.0f, 0.15f, 1.0f, 0.1f), TextAlignment.Center | TextAlignment.Top, screenFont); } // e.Graphics.DrawRectangle(new RectangleF(0, 0, 1.0f, 0.05f), Color.FromArgb(30, 0, 0, 255)); } }
private void geometryService_ProjectCompleted(object sender, GraphicsEventArgs e) { IList<Graphic> resultlist = e.Results; string outstring = ""; outstring += String.Format("contains {0} points", resultlist.Count); outstring += "\n"; for (int i = 0; i < resultlist.Count; i++) { MapPoint resultpoint = resultlist[i].Geometry as MapPoint; outstring += resultpoint.X + " " + resultpoint.Y + "\n"; } MessageBox.Show(outstring); }
void GeometryService_BufferCompleted(object sender, GraphicsEventArgs args) { Graphic bufferGraphic = new Graphic(); bufferGraphic.Geometry = args.Results[0].Geometry; bufferGraphic.Symbol = LayoutRoot.Resources["BufferSymbol"] as ESRI.ArcGIS.Client.Symbols.Symbol; bufferGraphic.SetZIndex(1); _pointAndBufferGraphicsLayer.Graphics.Add(bufferGraphic); ESRI.ArcGIS.Client.Tasks.Query query = new ESRI.ArcGIS.Client.Tasks.Query(); query.ReturnGeometry = true; query.OutSpatialReference = MyMap.SpatialReference; query.Geometry = bufferGraphic.Geometry; query.OutFields.Add("OWNERNME1"); _queryTask.ExecuteAsync(query); }
void GeometryService_IntersectCompleted(object sender, GraphicsEventArgs e) { intersectGraphicsLayer.Graphics.Clear(); foreach (Graphic g in e.Results) { SimpleFillSymbol symbol = new SimpleFillSymbol() { Fill = new System.Windows.Media.SolidColorBrush( System.Windows.Media.Color.FromArgb(255, (byte)random.Next(0, 255), (byte)random.Next(0, 255), (byte)random.Next(0, 255))), BorderBrush = new System.Windows.Media.SolidColorBrush(System.Windows.Media.Colors.Black), BorderThickness = 1 }; g.Symbol = symbol; intersectGraphicsLayer.Graphics.Add(g); } }
private void Kyori_PerFrameDrawing(object sender, GraphicsEventArgs e) { if (Player.Character.isInVehicle()) { e.Graphics.Scaling = FontScaling.ScreenUnits; // size on screen will always be the same, regardless of resolution for (int i = 0; i < 30; i++) { Vector3 V; GTA.Font F; //Engine if (E.IsDamegeActive(i)) { V = E.Pos[i]; F = new GTA.Font(0.04f, FontScaling.ScreenUnits); F.Color = E.GetColor(i); e.Graphics.DrawText(string.Format("-{0:f1}", E.Damage[i]), new RectangleF(V.X, V.Y, 0.1f, 0.5f), TextAlignment.Left | TextAlignment.Top, F); } //Body if (B.IsDamegeActive(i)) { V = B.Pos[i]; F = new GTA.Font(0.04f, FontScaling.ScreenUnits); F.Color = B.GetColor(i); e.Graphics.DrawText(string.Format("-{0:f1}", B.Damage[i]), new RectangleF(V.X, V.Y, 0.1f, 0.5f), TextAlignment.Left | TextAlignment.Top, F); } //Petrol if (P.IsDamegeActive(i)) { V = P.Pos[i]; F = new GTA.Font(0.04f, FontScaling.ScreenUnits); F.Color = P.GetColor(i); e.Graphics.DrawText(string.Format("-{0:f1}", P.Damage[i]), new RectangleF(V.X, V.Y, 0.1f, 0.5f), TextAlignment.Left | TextAlignment.Top, F); } } } }
private void mPerFrameDrawing(object sender, GraphicsEventArgs e) { e.Graphics.Scaling = FontScaling.ScreenUnits; if (Player.CanControlCharacter) { int hrbt; try { hrbt = int.Parse(HRBT); } catch { return; } hrbt = 360-(360*(hrbt-60) / 40)-90; screenFont.Color = HSV2RGB(hrbt, 255, 255); e.Graphics.DrawText(HRBT, rect, TextAlignment.Center | TextAlignment.Bottom, screenFont); } }
private void Kyori_PerFrameDrawing(object sender, GraphicsEventArgs e) { e.Graphics.Scaling = FontScaling.ScreenUnits; if (!Active || !Exists(rck)) { return; } try { //BackGround e.Graphics.DrawRectangle(new RectangleF(0.0f, 0.0f, 1.0f, 1.0f), Color.FromArgb(50, 0, 255, 0)); //TimerBar float Haba = (0.3f*(float)BombTimer)/150.0f; e.Graphics.DrawRectangle(new RectangleF(0.3f, 0.8f, 0.3f, 0.025f), Color.FromArgb(200, 0, 0, 0)); e.Graphics.DrawRectangle(new RectangleF(0.3f, 0.8f, Haba, 0.025f), Color.FromArgb(200, 0, 250, 0)); } catch { return; } }
void GeometryService_DensifyCompleted(object sender, GraphicsEventArgs e) { GraphicsLayer graphicsLayerVertices = MyMap.Layers["VerticesGraphicsLayer"] as GraphicsLayer; foreach (Graphic g in e.Results) { ESRI.ArcGIS.Client.Geometry.Polygon p = g.Geometry as ESRI.ArcGIS.Client.Geometry.Polygon; foreach (ESRI.ArcGIS.Client.Geometry.PointCollection pc in p.Rings) { foreach (MapPoint point in pc) { Graphic vertice = new Graphic() { Symbol = LayoutRoot.Resources["NewMarkerSymbol"] as ESRI.ArcGIS.Client.Symbols.Symbol, Geometry = point }; graphicsLayerVertices.Graphics.Add(vertice); } } } DensifyButton.IsEnabled = true; }
private unsafe void MOD_PerFrameDrawing(object sender, GraphicsEventArgs e) { if (Player.Character.isDead || !Player.CanControlCharacter) { return; } e.Graphics.Scaling = FontScaling.ScreenUnits; RectangleF radar = e.Graphics.GetRadarRectangle(FontScaling.ScreenUnits); e.Graphics.DrawText(string.Format("{0}", NowPoint), new RectangleF(radar.X, 0.95f, radar.Width, 0.1f), TextAlignment.Center | TextAlignment.Top, screenFont); if (NowPoint > Share.POINTs) { if (NowPoint - Share.POINTs > 174) { NowPoint -= 174; } if (NowPoint - Share.POINTs > 13) { NowPoint -= 13; }else{ NowPoint--; } } if (NowPoint < Share.POINTs) { if (Share.POINTs - NowPoint > 174) { NowPoint += 174; } if (Share.POINTs - NowPoint > 13) { NowPoint += 13; } else { NowPoint++; } } }
private void Main_PerFrameDrawing(object sender, GraphicsEventArgs e) { e.Graphics.DrawText(InfoDraw, 200, 3, Color.Aqua); }
static void RawFrameRender(object sender, GraphicsEventArgs e) { int w = Game.Resolution.Width; int h = Game.Resolution.Height; string text = "Warning - DLS Key Lock Active"; float size = 16.0f; SizeF graphicSize = Rage.Graphics.MeasureText(text, "Arial Bold", size); if (!Game.IsPaused && Entrypoint.keysLocked) { if (IsUIOn) { e.Graphics.DrawText(text, "Arial Bold", size, new PointF(w - graphicSize.Width - 8, h + graphicSize.Height - sizeY), Color.DarkRed); } else { e.Graphics.DrawText(text, "Arial Bold", size, new PointF(w - graphicSize.Width - 8, h - graphicSize.Height - 8), Color.DarkRed); } } Ped player = UIHelper.player; if (IsUIOn && UIHelper.IsUIAbleToDisplay && UIHelper.IsInAnyVehicle) { Vehicle veh = UIHelper.currentVehicle; if (UIHelper.IsUIAbleToDisplay && UIHelper.IsVehicleValid && UIHelper.IsPlayerDriver && (UIHelper.dlsModel != null || Entrypoint.SCforNDLS) && UIHelper.activeVeh != null) { ActiveVehicle aVeh = UIHelper.activeVeh; Background.Draw(e.Graphics); if (Entrypoint.IndEnabled) { switch (aVeh.IndStatus) { case IndStatus.Off: Hazard_Off.Draw(e.Graphics); Lind_Off.Draw(e.Graphics); Rind_Off.Draw(e.Graphics); break; case IndStatus.Both: Hazard_On.Draw(e.Graphics); Lind_Off.Draw(e.Graphics); Rind_Off.Draw(e.Graphics); break; case IndStatus.Left: Hazard_Off.Draw(e.Graphics); Lind_On.Draw(e.Graphics); Rind_Off.Draw(e.Graphics); break; case IndStatus.Right: Hazard_Off.Draw(e.Graphics); Lind_Off.Draw(e.Graphics); Rind_On.Draw(e.Graphics); break; default: Hazard_Off.Draw(e.Graphics); Lind_Off.Draw(e.Graphics); Rind_Off.Draw(e.Graphics); break; } } else { Hazard_Off.Draw(e.Graphics); Lind_Off.Draw(e.Graphics); Rind_Off.Draw(e.Graphics); } switch (aVeh.SirenStage) { case SirenStage.Off: Wail_Off.Draw(e.Graphics); Yelp_Off.Draw(e.Graphics); Ext1_Off.Draw(e.Graphics); Ext2_Off.Draw(e.Graphics); break; case SirenStage.One: Wail_On.Draw(e.Graphics); Yelp_Off.Draw(e.Graphics); Ext1_Off.Draw(e.Graphics); Ext2_Off.Draw(e.Graphics); break; case SirenStage.Two: Wail_Off.Draw(e.Graphics); Yelp_On.Draw(e.Graphics); Ext1_Off.Draw(e.Graphics); Ext2_Off.Draw(e.Graphics); break; case SirenStage.Warning: Wail_Off.Draw(e.Graphics); Yelp_Off.Draw(e.Graphics); Ext1_On.Draw(e.Graphics); Ext2_Off.Draw(e.Graphics); break; case SirenStage.Warning2: Wail_Off.Draw(e.Graphics); Yelp_Off.Draw(e.Graphics); Ext1_Off.Draw(e.Graphics); Ext2_On.Draw(e.Graphics); break; case SirenStage.Horn: Wail_Off.Draw(e.Graphics); Yelp_Off.Draw(e.Graphics); Ext1_Off.Draw(e.Graphics); Ext2_Off.Draw(e.Graphics); break; default: Wail_Off.Draw(e.Graphics); Yelp_Off.Draw(e.Graphics); Ext1_Off.Draw(e.Graphics); Ext2_Off.Draw(e.Graphics); break; } switch (aVeh.LightStage) { case LightStage.Off: S1_Off.Draw(e.Graphics); S2_Off.Draw(e.Graphics); S3_Off.Draw(e.Graphics); break; case LightStage.One: S1_On.Draw(e.Graphics); S2_Off.Draw(e.Graphics); S3_Off.Draw(e.Graphics); break; case LightStage.Two: S1_Off.Draw(e.Graphics); S2_On.Draw(e.Graphics); S3_Off.Draw(e.Graphics); break; case LightStage.Three: S1_Off.Draw(e.Graphics); S2_Off.Draw(e.Graphics); S3_On.Draw(e.Graphics); break; default: S1_Off.Draw(e.Graphics); S2_Off.Draw(e.Graphics); S3_Off.Draw(e.Graphics); break; } switch (aVeh.TAStage) { case TAStage.Off: Taleft_Off.Draw(e.Graphics); Tadiv_Off.Draw(e.Graphics); Taright_Off.Draw(e.Graphics); Tawarn_Off.Draw(e.Graphics); break; case TAStage.Left: Taleft_On.Draw(e.Graphics); Tadiv_Off.Draw(e.Graphics); Taright_Off.Draw(e.Graphics); Tawarn_Off.Draw(e.Graphics); break; case TAStage.Diverge: Taleft_Off.Draw(e.Graphics); Tadiv_On.Draw(e.Graphics); Taright_Off.Draw(e.Graphics); Tawarn_Off.Draw(e.Graphics); break; case TAStage.Right: Taleft_Off.Draw(e.Graphics); Tadiv_Off.Draw(e.Graphics); Taright_On.Draw(e.Graphics); Tawarn_Off.Draw(e.Graphics); break; case TAStage.Warn: Taleft_Off.Draw(e.Graphics); Tadiv_Off.Draw(e.Graphics); Taright_Off.Draw(e.Graphics); Tawarn_On.Draw(e.Graphics); break; default: Taleft_Off.Draw(e.Graphics); Tadiv_Off.Draw(e.Graphics); Taright_Off.Draw(e.Graphics); Tawarn_Off.Draw(e.Graphics); break; } if (PlayerController.hornButtonDown) { Horn_On.Draw(e.Graphics); } else { Horn_Off.Draw(e.Graphics); } if (aVeh.SBOn) { SB_On.Draw(e.Graphics); } else { SB_Off.Draw(e.Graphics); } if (aVeh.IntLightOn) { Intlt_On.Draw(e.Graphics); } else { Intlt_Off.Draw(e.Graphics); } if (PlayerController.manButtonDown) { Manual_On.Draw(e.Graphics); } else { Manual_Off.Draw(e.Graphics); } if (PlayerController.blktOn) { Blkt_On.Draw(e.Graphics); } else { Blkt_Off.Draw(e.Graphics); } if (UIHelper.dlsModel != null) { DLSModel dlsModel = UIHelper.dlsModel; switch (aVeh.TAType) { case "three": if (aVeh.TAStage != TAStage.Off && UIHelper.IsSirenOn[dlsModel.TrafficAdvisory.l.ToInt32() - 1] == SirenStatus.On) { _3_l_On.Draw(e.Graphics); } else { _3_l_Off.Draw(e.Graphics); } if (aVeh.TAStage != TAStage.Off && UIHelper.IsSirenOn[dlsModel.TrafficAdvisory.c.ToInt32() - 1] == SirenStatus.On) { _3_c_On.Draw(e.Graphics); } else { _3_c_Off.Draw(e.Graphics); } if (aVeh.TAStage != TAStage.Off && UIHelper.IsSirenOn[dlsModel.TrafficAdvisory.r.ToInt32() - 1] == SirenStatus.On) { _3_r_On.Draw(e.Graphics); } else { _3_r_Off.Draw(e.Graphics); } break; case "four": if (aVeh.TAStage != TAStage.Off && UIHelper.IsSirenOn[dlsModel.TrafficAdvisory.l.ToInt32() - 1] == SirenStatus.On) { _4_l_On.Draw(e.Graphics); } else { _4_l_Off.Draw(e.Graphics); } if (aVeh.TAStage != TAStage.Off && UIHelper.IsSirenOn[dlsModel.TrafficAdvisory.cl.ToInt32() - 1] == SirenStatus.On) { _4_cl_On.Draw(e.Graphics); } else { _4_cl_Off.Draw(e.Graphics); } if (aVeh.TAStage != TAStage.Off && UIHelper.IsSirenOn[dlsModel.TrafficAdvisory.cr.ToInt32() - 1] == SirenStatus.On) { _4_cr_On.Draw(e.Graphics); } else { _4_cr_Off.Draw(e.Graphics); } if (aVeh.TAStage != TAStage.Off && UIHelper.IsSirenOn[dlsModel.TrafficAdvisory.r.ToInt32() - 1] == SirenStatus.On) { _4_r_On.Draw(e.Graphics); } else { _4_r_Off.Draw(e.Graphics); } break; case "five": if (aVeh.TAStage != TAStage.Off && UIHelper.IsSirenOn[dlsModel.TrafficAdvisory.l.ToInt32() - 1] == SirenStatus.On) { _5_l_On.Draw(e.Graphics); } else { _5_l_Off.Draw(e.Graphics); } if (aVeh.TAStage != TAStage.Off && UIHelper.IsSirenOn[dlsModel.TrafficAdvisory.cl.ToInt32() - 1] == SirenStatus.On) { _5_cl_On.Draw(e.Graphics); } else { _5_cl_Off.Draw(e.Graphics); } if (aVeh.TAStage != TAStage.Off && UIHelper.IsSirenOn[dlsModel.TrafficAdvisory.c.ToInt32() - 1] == SirenStatus.On) { _5_c_On.Draw(e.Graphics); } else { _5_c_Off.Draw(e.Graphics); } if (aVeh.TAStage != TAStage.Off && UIHelper.IsSirenOn[dlsModel.TrafficAdvisory.cr.ToInt32() - 1] == SirenStatus.On) { _5_cr_On.Draw(e.Graphics); } else { _5_cr_Off.Draw(e.Graphics); } if (aVeh.TAStage != TAStage.Off && UIHelper.IsSirenOn[dlsModel.TrafficAdvisory.r.ToInt32() - 1] == SirenStatus.On) { _5_r_On.Draw(e.Graphics); } else { _5_r_Off.Draw(e.Graphics); } break; case "six": if (aVeh.TAStage != TAStage.Off && UIHelper.IsSirenOn[dlsModel.TrafficAdvisory.l.ToInt32() - 1] == SirenStatus.On) { _6_l_On.Draw(e.Graphics); } else { _6_l_Off.Draw(e.Graphics); } if (aVeh.TAStage != TAStage.Off && UIHelper.IsSirenOn[dlsModel.TrafficAdvisory.el.ToInt32() - 1] == SirenStatus.On) { _6_el_On.Draw(e.Graphics); } else { _6_el_Off.Draw(e.Graphics); } if (aVeh.TAStage != TAStage.Off && UIHelper.IsSirenOn[dlsModel.TrafficAdvisory.cl.ToInt32() - 1] == SirenStatus.On) { _6_cl_On.Draw(e.Graphics); } else { _6_cl_Off.Draw(e.Graphics); } if (aVeh.TAStage != TAStage.Off && UIHelper.IsSirenOn[dlsModel.TrafficAdvisory.cr.ToInt32() - 1] == SirenStatus.On) { _6_cr_On.Draw(e.Graphics); } else { _6_cr_Off.Draw(e.Graphics); } if (aVeh.TAStage != TAStage.Off && UIHelper.IsSirenOn[dlsModel.TrafficAdvisory.er.ToInt32() - 1] == SirenStatus.On) { _6_er_On.Draw(e.Graphics); } else { _6_er_Off.Draw(e.Graphics); } if (aVeh.TAStage != TAStage.Off && UIHelper.IsSirenOn[dlsModel.TrafficAdvisory.r.ToInt32() - 1] == SirenStatus.On) { _6_r_On.Draw(e.Graphics); } else { _6_r_Off.Draw(e.Graphics); } break; default: _6_l_Off.Draw(e.Graphics); _6_el_Off.Draw(e.Graphics); _6_cl_Off.Draw(e.Graphics); _6_cr_Off.Draw(e.Graphics); _6_er_Off.Draw(e.Graphics); _6_r_Off.Draw(e.Graphics); break; } } else { _6_l_Off.Draw(e.Graphics); _6_el_Off.Draw(e.Graphics); _6_cl_Off.Draw(e.Graphics); _6_cr_Off.Draw(e.Graphics); _6_er_Off.Draw(e.Graphics); _6_r_Off.Draw(e.Graphics); } } } }
public static void Process(object sender, GraphicsEventArgs e) { _menuPool.Process(); }
void GeometryService_SimplifyCompleted(object sender, GraphicsEventArgs e) { geometryService.LabelPointsAsync(e.Results); }
// Raised once result extents have been reprojected private void GeometryService_ProjectCompleted(object sender, GraphicsEventArgs e) { Queue<LocatorResultViewModel> locatorResults = (Queue<LocatorResultViewModel>)e.UserState; // Update each locator result with the reprojected extent foreach (Graphic g in e.Results) { LocatorResultViewModel locatorResult = locatorResults.Dequeue(); locatorResult.Extent = (Envelope)g.Geometry; // Add the result to the results set _results.Add(locatorResult); } // Refresh paged collection to update pagination PagedResults.Refresh(); IsSearching = false; // Reset busy state OnSearchCompleted(); // Raise completed event }
private void Kyori_PerFrameDrawing(object sender, GraphicsEventArgs e) { e.Graphics.Scaling = FontScaling.ScreenUnits; if (Player.CanControlCharacter && Player.Character.isAlive) { // e.Graphics.DrawText(string.Format("死者:{0, 3} / 破壊台数:{1,3} ",DC.AmountPed,DC.AmoutCars), new RectangleF(0.0f, 0.0f, 1.0f, 1.0f), TextAlignment.Center | TextAlignment.Top, screenFont); int j = 0; for (int i = 0; i < DPL.Timers.Length; i++) { if (DPL.Timers[DPL.NumberOfQueue(i)] > 0) { if (DPL.KilledByPlayer[DPL.NumberOfQueue(i)]) { Font = miniBigFont; } else { Font = miniFont; } Color cl; if (DPL.IsMissionChar[DPL.NumberOfQueue(i)]) { cl = Color.Red; } else { cl = Color.White; } e.Graphics.DrawText(DPL.str[DPL.NumberOfQueue(i)], new RectangleF(0.6f, 0.3f + 0.03f * j, 0.4f, 0.04f), TextAlignment.Right | TextAlignment.VerticalCenter, cl ,Font); DPL.Timers[DPL.NumberOfQueue(i)]--; if (DPL.Timers[DPL.NumberOfQueue(i)] == 0) { DPL.Check(); } j++; } } while (j < DPL.max) { // e.Graphics.DrawText(" ", new RectangleF(0.6f, 0.3f + 0.025f * j, 0.4f, 0.04f), TextAlignment.Right | TextAlignment.VerticalCenter, miniFont); j++; } } }
void GeometryService_SimplifyCompleted(object sender, GraphicsEventArgs e) { doIntersect(e.Results[0].Geometry); }
private void TeleportCameraScript_PerFrameDrawing(object sender, GraphicsEventArgs e) { drawCross(e.Graphics); }
public void DrawBanners(GraphicsEventArgs canvas) { InternalList.ForEach(menu => menu.DrawBanner(canvas)); }
private void NumericHealth_PerFrameDrawing(object sender, GraphicsEventArgs e) { RectangleF radar = e.Graphics.GetRadarRectangle(FontScaling.Pixel); // this retrieves the rectangle of the radar on screen // calculate the center of the radar float radarCenterX = radar.X + radar.Width * 0.5f; float radarCenterY = radar.Y + radar.Height * 0.5f; e.Graphics.Scaling = FontScaling.Pixel; // Pixel is the default setting, but you could also use any other scaling instead // Create a rectangle to display health and armor RectangleF healthArmorBox = new RectangleF(radar.X, radar.Y, radar.Width, radar.Height); // Get player's health and armor int health = Player.Character.Health; int armor = Player.Character.Armor; // Draw numeric health and armor if player isn't dead if (Player.Character.isAlive && Player.CanControlCharacter) { Color healthNormalColorToDraw; Color armorColorToDraw; // Set different colors for different episodes if (Game.CurrentEpisode == GameEpisode.TBOGT) { healthNormalColorToDraw = healthNormalTbogtColor; armorColorToDraw = armorTbogtColor; } else if (Game.CurrentEpisode == GameEpisode.TLAD) { healthNormalColorToDraw = healthNormalTbogtColor; // TLAD uses white health bar armorColorToDraw = armorColor; } else { healthNormalColorToDraw = healthNormalColor; armorColorToDraw = armorColor; } // Draw numeric health text e.Graphics.DrawText(health.ToString(), healthArmorBox, TextAlignment.Left, health > 25 ? healthNormalColorToDraw : healthLowColor); // Draw numeric armor if there is one if (armor > 0) { e.Graphics.DrawText(armor.ToString(), healthArmorBox, TextAlignment.Right, armorColorToDraw); } // Draw numeric vehicle speed and health if player is in vechicle if (Player.Character.isInVehicle()) { Vehicle vehicle = Player.Character.CurrentVehicle; float speedKph = vehicle.Speed * 3600 / 1000; // convert from m/s to km/h int vehHealth = vehicle.Health / 10; // convert it from 1000 to 100 scale // Draw the vehicle health on the bottom left e.Graphics.DrawText(vehHealth.ToString(), healthArmorBox, TextAlignment.Bottom | TextAlignment.Left, vehHealthColor); // Draw the converted speed on bottom right of the radar e.Graphics.DrawText(speedKph.ToString("0"), healthArmorBox, TextAlignment.Bottom | TextAlignment.Right, speedColor); } } }
void GeometryService_BufferCompleted(object sender, GraphicsEventArgs args) { IList<Graphic> results = args.Results; if (results == null || results.Count < 1) return; FindNearbyEventArgs eventArgs = args.UserState as FindNearbyEventArgs; if (eventArgs == null) return; GraphicsLayer targetGraphicsLayer = eventArgs.SelectedLayer; if(targetGraphicsLayer == null) return; #region Draw the buffer graphics layer GraphicsLayer bufferGraphicsLayer = new GraphicsLayer() { ID = eventArgs.EventId }; // Add the circle graphic Graphic circleGraphic = results[0]; circleGraphic.Attributes.Add(Resources.Strings.BufferDistance, string.Format("{0} {1}", eventArgs.Distance, eventArgs.LinearUnit.ToString())); SimpleFillSymbol defaultBufferSymbol = new SimpleFillSymbol() { BorderBrush = new SolidColorBrush(Colors.Blue), BorderThickness = 1, Fill = new SolidColorBrush(new Color() { A =(byte)102, R = (byte)255, G = (byte)0, B = (byte)0}) }; SimpleRenderer simpleRenderer = new SimpleRenderer() { Symbol = defaultBufferSymbol, }; bufferGraphicsLayer.Renderer = simpleRenderer; Collection<FieldInfo> layerFields = Core.LayerExtensions.GetFields(bufferGraphicsLayer); if (layerFields != null) layerFields.Add(new FieldInfo() { DisplayName = Resources.Strings.BufferDistance, Name = Resources.Strings.BufferDistance, FieldType = FieldType.Text }); bufferGraphicsLayer.Graphics.Add(circleGraphic); #endregion Graphic graphicCircle = results[0]; if (graphicCircle != null) { ESRI.ArcGIS.Client.Geometry.Geometry graphicCircleGeometry = graphicCircle.Geometry; if (graphicCircleGeometry != null) { // Ensure that atleast the first graphic of the graphics layer has a spatial reference set // because ESRI.ArcGIS.Client.Tasks checks it if (targetGraphicsLayer.Graphics.Count > 0) { if (targetGraphicsLayer.Graphics[0].Geometry != null && targetGraphicsLayer.Graphics[0].Geometry.SpatialReference == null && Map != null) { targetGraphicsLayer.Graphics[0].Geometry.SpatialReference = Map.SpatialReference; } } // The extent of the result layer should be the extent of the circle if(Map != null) Map.ZoomTo(expandExtent(graphicCircleGeometry.Extent)); relationAsync(GeometryServiceUrl, targetGraphicsLayer.Graphics.ToList(), results, new object[] { eventArgs, bufferGraphicsLayer }); } } }
private void _rebuildGraphicsHandler(object sender, GraphicsEventArgs e) { _view.ClearGraphics(); _model.P = _model.GetP(_model.P.Length); _buildGraphics(e.Graphics); }
void GeometryService_BufferCompleted(object sender, GraphicsEventArgs args) { results = args.Results; Completed = true; // GraphicsLayer graphicsLayer = MyMap.Layers["MyGraphicsLayer"] as GraphicsLayer; }
private void Game_RawFrameRender(object sender, GraphicsEventArgs e) { e.Graphics.DrawTexture(_texture, new Vector2(100f, 100f), new Vector2(640f, 504f), 0f, 0f, 0f, 0f, 0f); e.Graphics.DrawText(Text, "Arial", 12f, new PointF(100f, 100f), Color.Black); }
private static void RawFrameRender(object sender, GraphicsEventArgs e) { e.Graphics.DrawTexture(Binoculars.BinocularsTexture, 0.0f, 0.0f, Game.Resolution.Width, Game.Resolution.Height); }
private void AC_GraphicInfoUpdated(object sender, GraphicsEventArgs e) { this._graphics = e.Graphics; // Console.WriteLine("StaticInfo\r\n"); }
void GeometryService_SimplifyCompleted(object sender, GraphicsEventArgs e) { geometryService.DifferenceAsync(inputGraphicsLayer.Graphics.ToList(), e.Results[0].Geometry); }
private void OnGraphicsDraw(object sender, GraphicsEventArgs e) { _game.Tick(); }
private void PAc_GraphicsUpdated(object sender, GraphicsEventArgs e) { pCarStatus.FillGraphic(e.Graphics); }
private void GeometryService_SimplifyCompleted(object sender, GraphicsEventArgs args) { doQuery(args.Results[0].Geometry); }
protected void GraphicsUpdated(object sender, GraphicsEventArgs e) { gr = e.Graphics; }
public void GeometryService_BufferCompleted(object sender, GraphicsEventArgs args) { try { IList <Graphic> results = args.Results; //GraphicsLayer graphicsLayer = _mapControl.Layers["BombEvacLayer"] as GraphicsLayer; SimpleFillSymbol insideSymbol = new SimpleFillSymbol() { Fill = new SolidColorBrush(Color.FromArgb(100, (byte)255, (byte)0, (byte)0)), BorderBrush = new SolidColorBrush(Color.FromArgb(100, (byte)255, (byte)0, (byte)0)), BorderThickness = 1 }; SimpleFillSymbol outsideSymbol = new SimpleFillSymbol() { Fill = new SolidColorBrush(Color.FromArgb(100, (byte)232, (byte)158, (byte)28)), BorderBrush = new SolidColorBrush(Color.FromArgb(100, (byte)232, (byte)158, (byte)28)), BorderThickness = 1 }; int count = 0; Graphic extentGraphic = null; Graphic graphic1 = new Graphic(); Graphic graphic2 = new Graphic(); foreach (Graphic graphic in results) { if (count == 1) { graphic.Symbol = outsideSymbol; outdoorPoly = graphic.Geometry as client.Geometry.Polygon; graphic.Attributes.Add("Evac", "Shelter-in-Place Zone"); graphic1 = graphic; } else { graphic.Symbol = insideSymbol; indoorPoly = graphic.Geometry as client.Geometry.Polygon; graphic.Attributes.Add("Evac", "Mandatory Evacuation Distance"); graphic2 = graphic; } count++; extentGraphic = graphic; } _graphicsLayer.Graphics.Add(graphic1); _graphicsLayer.Graphics.Add(graphic2); _mapWidget.Map.ZoomTo(extentGraphic.Geometry); callQuery = true; ////Select features using polygon //IEnumerable<ESRI.ArcGIS.OperationsDashboard.DataSource> dataSources = OperationsDashboard.Instance.DataSources; //foreach (ESRI.ArcGIS.OperationsDashboard.DataSource d in dataSources) //{ // //if (d.IsSelectable) // // { // System.Diagnostics.Debug.WriteLine(d.Name); // ESRI.ArcGIS.OperationsDashboard.Query query = new ESRI.ArcGIS.OperationsDashboard.Query(); // query.SpatialFilter = outdoorPoly; // query.ReturnGeometry = true; // query.Fields = new string[] { d.ObjectIdFieldName }; // QueryResult result = await d.ExecuteQueryAsync(query); // System.Diagnostics.Debug.WriteLine("Features : " + result.Features.Count); // if (result.Features.Count > 0) // { // // Get the array of IDs from the query results. // var resultOids = from feature in result.Features select System.Convert.ToInt32(feature.Attributes[d.ObjectIdFieldName]); // // Find the map layer in the map widget that contains the data source. // MapWidget mapW = MapWidget.FindMapWidget(d); // if (mapW != null) // { // // Get the feature layer in the map for the data source. // client.FeatureLayer featureL = mapW.FindFeatureLayer(d); // // NOTE: Can check here if the feature layer is selectable, using code shown above. // // For each result feature, find the corresponding graphic in the map by OID and select it. // foreach (client.Graphic feature in featureL.Graphics) // { // int featureOid; // int.TryParse(feature.Attributes[d.ObjectIdFieldName].ToString(), out featureOid); // if (resultOids.Contains(featureOid)) // { // feature.Select(); // } // } // } // //} // } //} } catch (Exception ex) { MessageBox.Show("Error in geometry service complete: " + ex.Message); } }
public static void OnSimplifyCompleted(object sender, GraphicsEventArgs e) { if (_editGeometry != null && _editedGraphic != null && e.Results != null && e.Results.Count>0 && e.Results[0] != null) { _editedGraphic.Geometry = e.Results[0].Geometry; } // cleanup _editedLayer = null; _editGeometry = null; }
static void BoundingBoxGraphicHandler(object sender, GraphicsEventArgs e) { var ped = Game.LocalPlayer.Character; Weapon wp = ped.Inventory.EquippedWeaponObject; var graphics = e.Graphics; if (wp) { wp.Model.GetDimensions(out var weaponBottomLeft, out var weaponTopRight); //Compute the size of the three sides of the box Vector3 size = (weaponTopRight - weaponBottomLeft) * BoundingBoxScaleFactor; //Compute the offset of the weapon center relative to the origin of the model Vector3 centerOffset = (weaponTopRight + weaponBottomLeft) / 2.0f; //Now we must rotate the center offset computed on the model, to match the entity orientation var rotatedCenterOffset = centerOffset.Rotate(wp.Orientation); var wireBoxCenter = wp.Position + rotatedCenterOffset; //We compute the wirebox, by computing the edges starting from the wireboxCenter var coefficients = new List <int> { -1, 1 }; var wireboxEdges = new List <Vector3>(); /* * The wirebox edges can be computed by summing or subtracting half the size of the wirebox * We have 8 possible combinations, (-1,-1,-1), (-1,-1,+1) etc */ foreach (var coefficientX in coefficients) { foreach (var coefficientY in coefficients) { foreach (var coefficientZ in coefficients) { //this is an offset from the wirebox center, not yet rotated to match the entity orientation Vector3 edgeOffsetFromWireBoxCenter = new Vector3( size.X / 2f * coefficientX, size.Y / 2f * coefficientY, size.Z / 2f * coefficientZ ); //rotate the offset to match the entity orientation Vector3 rotatedEdgeOffset = edgeOffsetFromWireBoxCenter.Rotate(wp.Orientation); var edge = wireBoxCenter + rotatedEdgeOffset; wireboxEdges.Add(edge); } } } /* * Then we compute the BoundingRect by projecting the BoundingBox on the screen * To always be sure of bounding the full weapon, we take the min and max coordinate for each axis */ //Pay attention: screen position is not accurate if the game is not fullscreen (it ignores the title bar) var screenProjectedEdges = wireboxEdges.Select(World.ConvertWorldPositionToScreenPosition).ToList(); //max/min x and max/min y can be used to compute the BoundingRect size var maxX = screenProjectedEdges.Max(edge => edge.X); var maxY = screenProjectedEdges.Max(edge => edge.Y); var minX = screenProjectedEdges.Min(edge => edge.X); var minY = screenProjectedEdges.Min(edge => edge.Y); var rectEdges = new List <Vector2> { new Vector2(minX, maxY), new Vector2(minX, minY), new Vector2(maxX, minY), new Vector2(maxX, maxY) }; graphics.DrawLine(rectEdges[0], rectEdges[1], Color.Red); graphics.DrawLine(rectEdges[1], rectEdges[2], Color.Red); graphics.DrawLine(rectEdges[2], rectEdges[3], Color.Red); graphics.DrawLine(rectEdges[3], rectEdges[0], Color.Red); } }
private void _buildGraphicsHandler(object sender, GraphicsEventArgs e) { _view.ClearGraphics(); _buildGraphics(e.Graphics); }
// Token: 0x0600003F RID: 63 RVA: 0x00006709 File Offset: 0x00004909 private static void Process(object sender, GraphicsEventArgs e) { UI._menuPool.ProcessMenus(); }
/// <summary> /// Draw your custom banner. /// </summary> /// <param name="e">Rage.GraphicsEventArgs to draw on.</param> public void DrawBanner(GraphicsEventArgs e) { if(!Visible || _customBanner == null) return; var origRes = Game.Resolution; var safe = GetSafezoneBounds(); float aspectRaidou = origRes.Width / (float)origRes.Height; Point bannerPos = new Point(_offset.X + safe.X, _offset.Y + safe.Y); Size bannerSize = new Size(431 + WidthOffset, 107); PointF pos = new PointF(bannerPos.X / (1080 * aspectRaidou), bannerPos.Y / 1080f); SizeF siz = new SizeF(bannerSize.Width / (1080 * aspectRaidou), bannerSize.Height / 1080f); //Bug: funky positionment on windowed games + max resolution. e.Graphics.DrawTexture(_customBanner, pos.X*Game.Resolution.Width, pos.Y*Game.Resolution.Height, siz.Width*Game.Resolution.Width, siz.Height*Game.Resolution.Height); }
void GeometryService_BufferCompleted(object sender, GraphicsEventArgs args) { IList <Graphic> results = args.Results; if (results == null || results.Count < 1) { return; } FindNearbyEventArgs eventArgs = args.UserState as FindNearbyEventArgs; if (eventArgs == null) { return; } GraphicsLayer targetGraphicsLayer = eventArgs.SelectedLayer; if (targetGraphicsLayer == null) { return; } #region Draw the buffer graphics layer GraphicsLayer bufferGraphicsLayer = new GraphicsLayer() { ID = eventArgs.EventId }; // Add the circle graphic Graphic circleGraphic = results[0]; circleGraphic.Attributes.Add(Resources.Strings.BufferDistance, string.Format("{0} {1}", eventArgs.Distance, eventArgs.LinearUnit.ToString())); SimpleFillSymbol defaultBufferSymbol = new SimpleFillSymbol() { BorderBrush = new SolidColorBrush(Colors.Blue), BorderThickness = 1, Fill = new SolidColorBrush(new Color() { A = (byte)102, R = (byte)255, G = (byte)0, B = (byte)0 }) }; SimpleRenderer simpleRenderer = new SimpleRenderer() { Symbol = defaultBufferSymbol, }; bufferGraphicsLayer.Renderer = simpleRenderer; Collection <FieldInfo> layerFields = Core.LayerExtensions.GetFields(bufferGraphicsLayer); if (layerFields != null) { layerFields.Add(new FieldInfo() { DisplayName = Resources.Strings.BufferDistance, Name = Resources.Strings.BufferDistance, FieldType = FieldType.Text }); } bufferGraphicsLayer.Graphics.Add(circleGraphic); #endregion Graphic graphicCircle = results[0]; if (graphicCircle != null) { ESRI.ArcGIS.Client.Geometry.Geometry graphicCircleGeometry = graphicCircle.Geometry; if (graphicCircleGeometry != null) { // Ensure that atleast the first graphic of the graphics layer has a spatial reference set // because ESRI.ArcGIS.Client.Tasks checks it if (targetGraphicsLayer.Graphics.Count > 0) { if (targetGraphicsLayer.Graphics[0].Geometry != null && targetGraphicsLayer.Graphics[0].Geometry.SpatialReference == null && Map != null) { targetGraphicsLayer.Graphics[0].Geometry.SpatialReference = Map.SpatialReference; } } // The extent of the result layer should be the extent of the circle if (Map != null) { Map.ZoomTo(expandExtent(graphicCircleGeometry.Extent)); } relationAsync(GeometryServiceUrl, targetGraphicsLayer.Graphics.ToList(), results, new object[] { eventArgs, bufferGraphicsLayer }); } } }