private void InitContents(FruitType type) { Food item = null; byte count = (byte)Utility.RandomMinMax(10, 30); for (byte i = 0; i < count; i++) { switch (type) { default: case FruitType.Apples: item = new Apple(); break; case FruitType.Bananas: item = new Banana(); break; case FruitType.Bread: item = new BreadLoaf(); break; case FruitType.Gourds: item = new Gourd(); break; case FruitType.Grapes: item = new Grapes(); break; case FruitType.Lemons: item = new Lemon(); break; case FruitType.Tomatoes: item = new Tomato(); break; case FruitType.Vegetables1: case FruitType.Vegetables2: case FruitType.Vegetables3: { switch (Utility.Random(4)) { case 0: item = new Carrot(); break; case 1: item = new Onion(); break; case 2: item = new Pumpkin(); break; case 3: item = new Gourd(); break; } break; } } if (item != null) { DropItem(item); } } }
public override void OnResponse(NetState sender, RelayInfo info) { Mobile from = sender.Mobile; switch (info.ButtonID) { case 0: { from.SendMessage("You Have Created Meat."); Item o_item = null; switch (Utility.Random(3)) { case 0: o_item = new Ham(); break; case 1: o_item = new CookedBird(); break; case 2: o_item = new Sausage(); break; } from.AddToBackpack(o_item); from.CloseGump(typeof(CreateFoodGump)); break; } case 1: { from.SendMessage("You Have Created Fruits & Vegies."); Item o_item = null; switch (Utility.Random(3)) { case 0: o_item = new Apple(); break; case 1: o_item = new Carrot(); break; case 2: o_item = new Grapes(); break; } from.AddToBackpack(o_item); from.CloseGump(typeof(CreateFoodGump)); break; } } }
private void Restock_Callback() { if (TotalItems < ItemsMax) { for (int i = TotalItems; i < ItemsMax; i++) { Item item = null; switch (Utility.RandomMinMax(1, 11)) { default: case 1: item = new Grapes(); break; case 2: item = new Ham(); break; case 3: item = new CheeseWedge(); break; case 4: item = new Muffins(); break; case 5: item = new FishSteak(); break; case 6: item = new Ribs(); break; case 7: item = new CookedBird(); break; case 8: item = new Sausage(); break; case 9: item = new Apple(); break; case 10: item = new Peach(); break; case 11: item = new Bandage(); break; } if (item != null) { DropItem(item); } } } }
private void InitContents( FruitType type ) { Food item = null; byte count = (byte)Utility.RandomMinMax( 10, 30 ); for( byte i = 0; i < count; i++ ) { switch( type ) { default: case FruitType.Apples: item = new Apple(); break; case FruitType.Bananas: item = new Banana(); break; case FruitType.Bread: item = new BreadLoaf(); break; case FruitType.Gourds: item = new Gourd(); break; case FruitType.Grapes: item = new Grapes(); break; case FruitType.Lemons: item = new Lemon(); break; case FruitType.Tomatoes: item = new Tomato(); break; case FruitType.Vegetables1: case FruitType.Vegetables2: case FruitType.Vegetables3: { switch( Utility.Random( 4 ) ) { case 0: item = new Carrot(); break; case 1: item = new Onion(); break; case 2: item = new Pumpkin(); break; case 3: item = new Gourd(); break; } break; } } if( item != null ) DropItem( item ); } }
public static void GiveGrapes(Mobile m, int pick, GrapeVariety variety) { switch (variety) { case GrapeVariety.CabernetSauvignon: { CabernetSauvignonGrapes cscrop = new CabernetSauvignonGrapes(pick); m.AddToBackpack(cscrop); break; } case GrapeVariety.Chardonnay: { ChardonnayGrapes ccrop = new ChardonnayGrapes(pick); m.AddToBackpack(ccrop); break; } case GrapeVariety.CheninBlanc: { CheninBlancGrapes cbcrop = new CheninBlancGrapes(pick); m.AddToBackpack(cbcrop); break; } case GrapeVariety.Merlot: { MerlotGrapes mcrop = new MerlotGrapes(pick); m.AddToBackpack(mcrop); break; } case GrapeVariety.PinotNoir: { PinotNoirGrapes pncrop = new PinotNoirGrapes(pick); m.AddToBackpack(pncrop); break; } case GrapeVariety.Riesling: { RieslingGrapes rcrop = new RieslingGrapes(pick); m.AddToBackpack(rcrop); break; //Riesling } case GrapeVariety.Sangiovese: { SangioveseGrapes scrop = new SangioveseGrapes(pick); m.AddToBackpack(scrop); break; //Sangiovese } case GrapeVariety.SauvignonBlanc: { SauvignonBlancGrapes sbcrop = new SauvignonBlancGrapes(pick); m.AddToBackpack(sbcrop); break; //Sauvignon Blanc } case GrapeVariety.Shiraz: { ShirazGrapes shcrop = new ShirazGrapes(pick); m.AddToBackpack(shcrop); break; //Shiraz } case GrapeVariety.Viognier: { ViognierGrapes vcrop = new ViognierGrapes(pick); m.AddToBackpack(vcrop); break; //Viognier } case GrapeVariety.Zinfandel: { ZinfandelGrapes zcrop = new ZinfandelGrapes(pick); m.AddToBackpack(zcrop); break; //Zinfandel } default: { Grapes crop = new Grapes(pick); m.AddToBackpack(crop); break; } } }
public override void OnDoubleClick(Mobile from) { if (m_sower == null || m_sower.Deleted) { m_sower = from; } if (from.Mounted && !CropHelper.CanWorkMounted) { from.SendMessage("You cannot harvest a crop while mounted."); return; } if (DateTime.Now > lastpicked.AddSeconds(1)) // 3 seconds between picking changed to 1 sec { lastpicked = DateTime.Now; int cookingValue = (int)from.Skills[SkillName.Cooking].Value / 20; //FUTURE add two skill checks... if (cookingValue == 0) { from.SendMessage("You have no idea how to harvest this crop."); return; } if (from.InRange(this.GetWorldLocation(), 1)) { if (m_yield < 1) { from.SendMessage("There is nothing here to harvest."); if (PlayerCanDestroy && !(m_sower.AccessLevel > AccessLevel.Counselor)) { UpRootGump g = new UpRootGump(from, this); from.SendGump(g); } } else //check skill and sower { from.Direction = from.GetDirectionTo(this); from.Animate(from.Mounted ? 29:32, 5, 1, true, false, 0); if (from == m_sower) { cookingValue *= 2; m_lastvisit = DateTime.Now; } if (cookingValue > m_yield) { cookingValue = m_yield + 1; } int pick = Utility.Random(cookingValue); if (pick == 0) { from.SendMessage("You do not manage to harvest any crops."); return; } m_yield -= pick; from.SendMessage("You harvest {0} crop{1}!", pick, (pick == 1 ? "" : "s")); //PublicOverheadMessage( MessageType.Regular, 0x3BD, false, string.Format( "{0}", m_yield )); ((Item)this).ItemID = pickedGraphic; Grapes crop = new Grapes(pick); //I MODED from.AddToBackpack(crop); if (SowerPickTime != TimeSpan.Zero && m_lastvisit + SowerPickTime < DateTime.Now && !(m_sower.AccessLevel > AccessLevel.Counselor)) { this.UpRoot(from); return; } if (!regrowTimer.Running) { regrowTimer.Start(); } } } else { from.SendMessage("You are too far away to harvest anything."); } } }