void Start() { AUdio = GetComponent <AudioSource>(); grandma = grandma_gm.GetComponent <GrandmaAI>(); boy = boy_gm.GetComponent <BoyMove>(); time_go = Time.time; }
public void OnTriggerEnter2D(Collider2D collider2D) { if (collider2D.tag == "Player" || collider2D.tag == "Babyshka") { if (collider2D.tag == "Babyshka") { currentBab = collider2D.gameObject; gr = currentBab.GetComponent <GrandmaAI>(); } if (collider2D.tag == "Player") { bm = Player.gameObject.GetComponent <BoyMove>(); } StartCoroutine(Teleport(collider2D.tag)); } }