private WorldView() { backgroundTex = Recellection.textureMap.GetTexture(Globals.TextureTypes.white); backgroundTarget = new RenderTarget2D(Recellection.graphics.GraphicsDevice, Recellection.viewPort.Width, Recellection.viewPort.Height, 1, Recellection.graphics.GraphicsDevice.DisplayMode.Format); lps = new LightParticleSystem(0.05f, Recellection.textureMap.GetTexture(Globals.TextureTypes.Light)); gs = new GrainSystem(0.01f, 0.2f, 0.3f, Recellection.contentMngr); myLogger = LoggerFactory.GetLogger(); //myLogger.SetTarget(LoggerSetup.GetLogFileTarget("WorldView.log")); myLogger.SetThreshold(LogLevel.FATAL); myLogger.Info("Created a WorldView."); tileCollection = new List<Tile>(); //this.World.LookingAt = new Vector2(0, 0); Instance = this; }
private WorldView() { backgroundTex = Recellection.textureMap.GetTexture(Globals.TextureTypes.white); backgroundTarget = new RenderTarget2D(Recellection.graphics.GraphicsDevice, Recellection.viewPort.Width, Recellection.viewPort.Height, 1, Recellection.graphics.GraphicsDevice.DisplayMode.Format); lps = new LightParticleSystem(0.05f, Recellection.textureMap.GetTexture(Globals.TextureTypes.Light)); gs = new GrainSystem(0.01f, 0.2f, 0.3f, Recellection.contentMngr); myLogger = LoggerFactory.GetLogger(); //myLogger.SetTarget(LoggerSetup.GetLogFileTarget("WorldView.log")); myLogger.SetThreshold(LogLevel.FATAL); myLogger.Info("Created a WorldView."); tileCollection = new List <Tile>(); //this.World.LookingAt = new Vector2(0, 0); Instance = this; }