Пример #1
0
        public GpusPanel()
        {
            InitializeComponent();

            BackColor = ThemeColors.WindowContentBackgroundDarkTheme;
            ForeColor = ThemeColors.WindowContentForegroundDarkTheme;

            //Jus Some Color Games
            ObjectListGpus.BackColor                  = BackColor;
            ObjectListGpus.ForeColor                  = ForeColor;
            ObjectListGpus.SelectedBackColor          = ThemeColors.UnfocusedSelectedBackgroundColor;
            ObjectListGpus.UnfocusedSelectedBackColor = ThemeColors.UnfocusedSelectedBackgroundColor;
            ObjectListGpus.UnfocusedSelectedForeColor = ObjectListGpus.ForeColor;

            //Setting ObjectListView Aspect Handlers
            ColumnColor.AspectToStringConverter = (obj) => { return(" "); };
            ColumnColor.RendererDelegate        = ColorRender;
            ColumnName.AspectGetter             = GpuNameGetter;
            ColumnName.AspectPutter             = delegate(object gpu, object newValue) { GpuData gData = gpu as GpuData; gData.NickName = newValue.ToString(); GpuRenamed?.Invoke(this, new EventArgs <int>(gData.Index)); };

            //Wiring Events
            ObjectListGpus.ItemDrag         += ObjectListGpus_ItemDrag;
            ObjectListGpus.GiveFeedback     += ObjectListGpus_GiveFeedback;
            ObjectListGpus.SelectionChanged += ObjectListGpus_SelectionChanged;
            ObjectListGpus.MouseClick       += ObjectListGpus_MouseClick;
        }
Пример #2
0
        public GpuDetailPanel()
        {
            InitializeComponent();

            BackColor = ThemeColors.WindowContentBackgroundDarkTheme;
            ForeColor = ThemeColors.WindowContentForegroundDarkTheme;

            //Jus Some Color Games
            ObjectListGpus.BackColor                  = BackColor;
            ObjectListGpus.ForeColor                  = ForeColor;
            ObjectListGpus.SelectedBackColor          = ThemeColors.UnfocusedSelectedBackgroundColor;
            ObjectListGpus.UnfocusedSelectedBackColor = ThemeColors.UnfocusedSelectedBackgroundColor;
            ObjectListGpus.UnfocusedSelectedForeColor = ObjectListGpus.ForeColor;


            //Setting ObjectListView Aspect Handlers
            ColumnColor.AspectToStringConverter = (obj) => { return(" "); };
            ColumnColor.RendererDelegate        = ColorRender;
            ColumnBrand.ImageGetter             = (obj) => { return((obj as GpuData).Manufacturer.ToString().ToLower() + "_full.png"); };
            ColumnName.AspectPutter             = delegate(object gpu, object newValue) { GpuData gData = gpu as GpuData; gData.NickName = newValue.ToString(); GpuRenamed?.Invoke(this, new EventArgs <int>(gData.Index)); };

            //AspectGetter for Nullable Fields. It shows "N/A" instead of just being empty
            ColumnCClock.AspectToStringConverter = NullFieldAspectGetter;
            ColumnMClock.AspectToStringConverter = NullFieldAspectGetter;
            ColumnMvddc.AspectToStringConverter  = NullFieldAspectGetter;
            ColumnCvddc.AspectToStringConverter  = NullFieldAspectGetter;
            ColumnPowLim.AspectToStringConverter = NullFieldAspectGetter;
            ColumnTT.AspectToStringConverter     = NullFieldAspectGetter;

            //AspectGetter for fields which are calculated from the data
            ColumnAvgTemp.AspectGetter = (obj) => { return(string.Format("{0:0.00}", (obj as GpuData).AvergaeTemperature)); };
            ColumnAvgHash.AspectGetter = (obj) => { return(string.Format("{0:0.00}", (obj as GpuData).AvergaeHashRate)); };
            ColumnSdHash.AspectGetter  = (obj) => { return(string.Format("{0:0.00}", (obj as GpuData).StdDevHashRate)); };
            ColumnAvgFan.AspectGetter  = (obj) => { return(string.Format("{0:0.00}", (obj as GpuData).AvergaeFanSpeed)); };

            SetColumnHeaderStyles();
        }
Пример #3
0
        private void LoadGpuNames(string gpusFileName)
        {
            /*string saveDirectory = Path.GetDirectoryName(currentFile);
             * string gpusFileName = Path.Combine(saveDirectory, Globals.GpuNamesFileName);*/

            using (StreamReader sr = new StreamReader(gpusFileName))
            {
                int numGpus = 0;
                if (!int.TryParse(sr.ReadLine(), out numGpus))
                {
                    return;
                }

                if (numGpus != Globals.GPUs.Count)
                {
                    MessageBox.Show("Number of GPUs in the log file do not match the number of GPUs in the GPU Names file. GPU names are ignored.", "Warning", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
                    return;
                }

                int      gpuId;
                string   pciPort;
                string   orgName;
                string   nickname;
                string[] dataParts;
                for (int i = 0; i < Globals.GPUs.Count; i++)
                {
                    dataParts = sr.ReadLine().Split('\t');
                    if (dataParts.Length != 4 || !int.TryParse(dataParts[0], out gpuId))
                    {
                        MessageBox.Show("GPU Names file seems to be corrupt. GPU names are ignored.", "Warning", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
                        return;
                    }

                    pciPort  = dataParts[1];
                    orgName  = dataParts[2];
                    nickname = dataParts[3];

                    if (gpuId == Globals.GPUs[i].Index &&
                        pciPort == Globals.GPUs[i].PciePort &&
                        orgName == Globals.GPUs[i].Name)
                    {
                        Globals.GPUs[i].NickName = nickname;
                    }
                    else
                    {
                        MessageBox.Show("GPU{0] does not match the information dtored in GPU Names file. GPU Names are ignored.", "Warning", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
                        foreach (GpuData gpu in Globals.GPUs)
                        {
                            gpu.NickName = string.Empty;
                        }
                        return;
                    }
                }
                sr.Close();
            }

            foreach (GpuData gpu in Globals.GPUs)
            {
                GpuRenamed?.Invoke(this, new EventArgs <int>(gpu.Index));
            }
        }