Пример #1
0
 public static void UsingGPU(Image <Bgr, Byte> image, GpuCascadeClassifier face, GpuCascadeClassifier eye, List <Rectangle> faces, List <Rectangle> eyes, out long detectionTime)
 {
     watch = Stopwatch.StartNew();
     using (GpuImage <Bgr, Byte> gpuImage = new GpuImage <Bgr, byte>(image))
         using (GpuImage <Gray, Byte> gpuGray = gpuImage.Convert <Gray, Byte>())
         {
             Rectangle[] faceRegion = face.DetectMultiScale(gpuGray, 1.1, 10, Size.Empty);
             faces.AddRange(faceRegion);
             foreach (Rectangle f in faceRegion)
             {
                 using (GpuImage <Gray, Byte> faceImg = gpuGray.GetSubRect(f))
                 {
                     //For some reason a clone is required.
                     //Might be a bug of GpuCascadeClassifier in opencv
                     using (GpuImage <Gray, Byte> clone = faceImg.Clone())
                     {
                         Rectangle[] eyeRegion = eye.DetectMultiScale(clone, 1.1, 10, Size.Empty);
                         foreach (Rectangle e in eyeRegion)
                         {
                             Rectangle eyeRect = e;
                             eyeRect.Offset(f.X, f.Y);
                             eyes.Add(eyeRect);
                         }
                     }
                 }
             }
         }
     watch.Stop();
     detectionTime = watch.ElapsedMilliseconds;
 }
Пример #2
0
        public static void Detect(Image <Bgr, Byte> image, String faceFileName, String eyeFileName, List <Rectangle> faces, List <Rectangle> eyes, out long detectionTime)
        {
            Stopwatch watch;

            if (GpuInvoke.HasCuda)
            {
                using (GpuCascadeClassifier face = new GpuCascadeClassifier(faceFileName))
                    using (GpuCascadeClassifier eye = new GpuCascadeClassifier(eyeFileName))
                    {
                        watch = Stopwatch.StartNew();
                        using (GpuImage <Bgr, Byte> gpuImage = new GpuImage <Bgr, byte>(image))
                            using (GpuImage <Gray, Byte> gpuGray = gpuImage.Convert <Gray, Byte>())
                            {
                                Rectangle[] faceRegion = face.DetectMultiScale(gpuGray, 1.4, 4, Size.Empty);
                                faces.AddRange(faceRegion);
                                foreach (Rectangle f in faceRegion)
                                {
                                    using (GpuImage <Gray, Byte> faceImg = gpuGray.GetSubRect(f))
                                    {
                                        //For some reason a clone is required.
                                        //Might be a bug of GpuCascadeClassifier in opencv
                                        using (GpuImage <Gray, Byte> clone = faceImg.Clone(null))
                                        {
                                            Rectangle[] eyeRegion = eye.DetectMultiScale(clone, 1.4, 4, Size.Empty);

                                            foreach (Rectangle e in eyeRegion)
                                            {
                                                //Rectangle eyeRect = e;
                                                //eyeRect.Offset(f.X, f.Y);
                                                //eyes.Add(eyeRect);
                                            }
                                        }
                                    }
                                }
                            }
                        watch.Stop();
                    }
            }
            else
            {
                //Read the HaarCascade objects
                using (CascadeClassifier face = new CascadeClassifier(faceFileName))
                    using (CascadeClassifier eye = new CascadeClassifier(eyeFileName))
                    {
                        watch = Stopwatch.StartNew();
                        using (Image <Gray, Byte> gray = image.Convert <Gray, Byte>()) //Convert it to Grayscale
                        {
                            //normalizes brightness and increases contrast of the image
                            gray._EqualizeHist();

                            //Detect the faces  from the gray scale image and store the locations as rectangle
                            //The first dimensional is the channel
                            //The second dimension is the index of the rectangle in the specific channel
                            Rectangle[] facesDetected = face.DetectMultiScale(
                                gray,
                                1.3,
                                4,
                                new Size(20, 20),
                                Size.Empty);
                            faces.AddRange(facesDetected);

                            foreach (Rectangle f in facesDetected)
                            {
                                //Set the region of interest on the faces
                                gray.ROI = f;
                                Rectangle[] eyesDetected = eye.DetectMultiScale(
                                    gray,
                                    1.4,
                                    10,
                                    new Size(20, 20),
                                    Size.Empty);
                                gray.ROI = Rectangle.Empty;

                                foreach (Rectangle e in eyesDetected)
                                {
                                    //Rectangle eyeRect = e;
                                    //eyeRect.Offset(f.X, f.Y);
                                    //eyes.Add(eyeRect);
                                }
                            }
                        }
                        watch.Stop();
                    }
            }
            detectionTime = watch.ElapsedMilliseconds;
        }
Пример #3
0
        static void Run()
        {
            Image <Bgr, Byte> image = new Image <Bgr, byte>("lena.jpg"); //Read the files as an 8-bit Bgr image

            Stopwatch watch;
            String    faceFileName = "haarcascade_frontalface_default.xml";
            String    eyeFileName  = "haarcascade_eye.xml";

            if (GpuInvoke.HasCuda)
            {
                using (GpuCascadeClassifier face = new GpuCascadeClassifier(faceFileName))
                    using (GpuCascadeClassifier eye = new GpuCascadeClassifier(eyeFileName))
                    {
                        watch = Stopwatch.StartNew();
                        using (GpuImage <Bgr, Byte> gpuImage = new GpuImage <Bgr, byte>(image))
                            using (GpuImage <Gray, Byte> gpuGray = gpuImage.Convert <Gray, Byte>())
                            {
                                Rectangle[] faceRegion = face.DetectMultiScale(gpuGray, 1.1, 10, Size.Empty);
                                foreach (Rectangle f in faceRegion)
                                {
                                    //draw the face detected in the 0th (gray) channel with blue color
                                    image.Draw(f, new Bgr(Color.Blue), 2);
                                    using (GpuImage <Gray, Byte> faceImg = gpuGray.GetSubRect(f))
                                    {
                                        //For some reason a clone is required.
                                        //Might be a bug of GpuCascadeClassifier in opencv
                                        using (GpuImage <Gray, Byte> clone = faceImg.Clone())
                                        {
                                            Rectangle[] eyeRegion = eye.DetectMultiScale(clone, 1.1, 10, Size.Empty);

                                            foreach (Rectangle e in eyeRegion)
                                            {
                                                Rectangle eyeRect = e;
                                                eyeRect.Offset(f.X, f.Y);
                                                image.Draw(eyeRect, new Bgr(Color.Red), 2);
                                            }
                                        }
                                    }
                                }
                            }
                        watch.Stop();
                    }
            }
            else
            {
                //Read the HaarCascade objects
                using (HaarCascade face = new HaarCascade(faceFileName))
                    using (HaarCascade eye = new HaarCascade(eyeFileName))
                    {
                        watch = Stopwatch.StartNew();
                        using (Image <Gray, Byte> gray = image.Convert <Gray, Byte>()) //Convert it to Grayscale
                        {
                            //normalizes brightness and increases contrast of the image
                            gray._EqualizeHist();

                            //Detect the faces  from the gray scale image and store the locations as rectangle
                            //The first dimensional is the channel
                            //The second dimension is the index of the rectangle in the specific channel
                            MCvAvgComp[] facesDetected = face.Detect(
                                gray,
                                1.1,
                                10,
                                Emgu.CV.CvEnum.HAAR_DETECTION_TYPE.DO_CANNY_PRUNING,
                                new Size(20, 20));

                            foreach (MCvAvgComp f in facesDetected)
                            {
                                //draw the face detected in the 0th (gray) channel with blue color
                                image.Draw(f.rect, new Bgr(Color.Blue), 2);

                                //Set the region of interest on the faces
                                gray.ROI = f.rect;
                                MCvAvgComp[] eyesDetected = eye.Detect(
                                    gray,
                                    1.1,
                                    10,
                                    Emgu.CV.CvEnum.HAAR_DETECTION_TYPE.DO_CANNY_PRUNING,
                                    new Size(20, 20));
                                gray.ROI = Rectangle.Empty;

                                foreach (MCvAvgComp e in eyesDetected)
                                {
                                    Rectangle eyeRect = e.rect;
                                    eyeRect.Offset(f.rect.X, f.rect.Y);
                                    image.Draw(eyeRect, new Bgr(Color.Red), 2);
                                }
                            }
                        }
                        watch.Stop();
                    }
            }

            //display the image
            ImageViewer.Show(image, String.Format(
                                 "Completed face and eye detection using {0} in {1} milliseconds",
                                 GpuInvoke.HasCuda ? "GPU": "CPU",
                                 watch.ElapsedMilliseconds));
        }
        private void DetectFaceAndEyes(Image <Bgr, Byte> image, List <Rectangle> faces, List <Rectangle> eyes)
        {
#if !IOS
            if (GpuInvoke.HasCuda)
            {
                using (GpuCascadeClassifier face = new GpuCascadeClassifier(_faceFileName))
                    using (GpuCascadeClassifier eye = new GpuCascadeClassifier(_eyeFileName))
                    {
                        using (GpuImage <Bgr, Byte> gpuImage = new GpuImage <Bgr, byte>(image))
                            using (GpuImage <Gray, Byte> gpuGray = gpuImage.Convert <Gray, Byte>())
                            {
                                Rectangle[] faceRegion = face.DetectMultiScale(gpuGray, 1.1, 10, Size.Empty);
                                faces.AddRange(faceRegion);
                                foreach (Rectangle f in faceRegion)
                                {
                                    using (GpuImage <Gray, Byte> faceImg = gpuGray.GetSubRect(f))
                                    {
                                        //For some reason a clone is required.
                                        //Might be a bug of GpuCascadeClassifier in opencv
                                        using (GpuImage <Gray, Byte> clone = faceImg.Clone())
                                        {
                                            Rectangle[] eyeRegion = eye.DetectMultiScale(clone, 1.1, 10, Size.Empty);

                                            foreach (Rectangle e in eyeRegion)
                                            {
                                                Rectangle eyeRect = e;
                                                eyeRect.Offset(f.X, f.Y);
                                                eyes.Add(eyeRect);
                                            }
                                        }
                                    }
                                }
                            }
                    }
            }
            else
#endif
            {
                //Read the HaarCascade objects
                using (CascadeClassifier face = new CascadeClassifier(_faceFileName))
                    using (CascadeClassifier eye = new CascadeClassifier(_eyeFileName))
                    {
                        using (Image <Gray, Byte> gray = image.Convert <Gray, Byte>()) //Convert it to Grayscale
                        {
                            //normalizes brightness and increases contrast of the image
                            gray._EqualizeHist();

                            //Detect the faces  from the gray scale image and store the locations as rectangle
                            //The first dimensional is the channel
                            //The second dimension is the index of the rectangle in the specific channel
                            Rectangle[] facesDetected = face.DetectMultiScale(
                                gray,
                                1.1,
                                10,
                                new Size(20, 20),
                                Size.Empty);
                            faces.AddRange(facesDetected);

                            foreach (Rectangle f in facesDetected)
                            {
                                //Set the region of interest on the faces
                                gray.ROI = f;
                                Rectangle[] eyesDetected = eye.DetectMultiScale(
                                    gray,
                                    1.1,
                                    10,
                                    new Size(20, 20),
                                    Size.Empty);
                                gray.ROI = Rectangle.Empty;

                                foreach (Rectangle e in eyesDetected)
                                {
                                    Rectangle eyeRect = e;
                                    eyeRect.Offset(f.X, f.Y);
                                    eyes.Add(eyeRect);
                                }
                            }
                        }
                    }
            }
        }