internal static bool Prefix(GorillaTagger __instance, ref float red, ref float green, ref float blue) { __instance.offlineVRRig.InitializeNoobMaterialLocal(red, green, blue); __instance.offlineVRRig.ChangeMaterialLocal(0); return(false); }
static void Prefix(GorillaTagger __instance) { if (MyPatcher.muteSelf) { GorillaComputer.instance.pttType = "PUSH TO TALK"; PhotonVoiceNetwork.Instance.PrimaryRecorder.TransmitEnabled = !MyPatcher.muteSelf; PhotonNetworkController.instance.GetComponent <Recorder>().TransmitEnabled = !MyPatcher.muteSelf; Debug.Log("Muted I think " + MyPatcher.muteSelf); Debug.Log("Muted I think 2 " + !MyPatcher.muteSelf); } else { GorillaComputer.instance.pttType = PlayerPrefs.GetString("pttType", "ALL CHAT"); } if (MyPatcher.Spectate) { sensX = MyPatcher.sensX; sensY = MyPatcher.sensY; __instance.thirdPersonCamera.transform.SetParent(camParent.transform); float x = 0; float z = 0; float y = 0; if (MyPatcher.PlayerMover) { camParent.transform.position = GorillaLocomotion.Player.Instance.transform.parent.position; } if (!(Gamepad.current is null)) { gamepad = Gamepad.current; if (gamepad != null) { if (gamepad.leftStick.ReadValue().x > 0.1 || gamepad.leftStick.ReadValue().x < -0.1 || gamepad.leftStick.ReadValue().y > 0.1 || gamepad.leftStick.ReadValue().y < -0.1) { Vector2 left = gamepad.leftStick.ReadValue(); z = left.y; x = left.x; Free(); } if (gamepad.rightStick.ReadValue().x > 0.1 || gamepad.rightStick.ReadValue().x < -0.1 || gamepad.rightStick.ReadValue().y > 0.1 || gamepad.rightStick.ReadValue().y < -0.1) { Vector2 right = gamepad.rightStick.ReadValue(); rotX += right.x * sensX; rotY += right.y * sensY; Free(); } if (gamepad.rightShoulder.isPressed) { y = 1; Free(); } if (gamepad.leftShoulder.isPressed) { y = -1; Free(); } } } if (Keyboard.current.wKey.isPressed) { z = 1; Free(); } if (Keyboard.current.cKey.isPressed) { Free(); } if (Keyboard.current.aKey.isPressed) { x = -1; Free(); } if (Keyboard.current.sKey.isPressed) { z = -1; Free(); } if (Keyboard.current.dKey.isPressed) { x = 1; Free(); } if (Keyboard.current.eKey.isPressed) { y = 1; Free(); } if (Keyboard.current.qKey.isPressed) { y = -1; Free(); } if (Keyboard.current.leftArrowKey.isPressed) { rotX -= 1 * sensX; Free(); } if (Keyboard.current.rightArrowKey.isPressed) { rotX += 1 * sensX; Free(); } if (Keyboard.current.upArrowKey.isPressed) { rotY += 1 * sensY; Free(); } if (Keyboard.current.downArrowKey.isPressed) { rotY -= 1 * sensY; Free(); } if (Keyboard.current.f6Key.isPressed) { if (keyP == false) { MyPatcher.ShowGui = !MyPatcher.ShowGui; } keyP = true; } else { keyP = false; } if (Keyboard.current.digit1Key.isPressed) { Current = 1; FreeCam = false; } if (Keyboard.current.digit2Key.isPressed) { Current = 2; FreeCam = false; } if (Keyboard.current.digit3Key.isPressed) { Current = 3; FreeCam = false; } if (Keyboard.current.digit4Key.isPressed) { Current = 4; FreeCam = false; } if (Keyboard.current.digit5Key.isPressed) { Current = 5; FreeCam = false; } if (Keyboard.current.digit6Key.isPressed) { Current = 6; FreeCam = false; } if (Keyboard.current.digit7Key.isPressed) { Current = 7; FreeCam = false; } if (Keyboard.current.digit8Key.isPressed) { Current = 8; FreeCam = false; } if (FreeCam) { rotY = Mathf.Clamp(rotY, -90, 90); camParent.transform.rotation = Quaternion.Euler(-rotY, rotX, 0); Vector3 dir = camParent.transform.right * x + camParent.transform.up * y + camParent.transform.forward * z; if (!(gamepad is null)) { if (gamepad.rightTrigger.isPressed) { camParent.transform.position += dir * 20 * Time.deltaTime; } if (gamepad.leftTrigger.isPressed) { camParent.transform.position += dir * 5 * Time.deltaTime; } else { camParent.transform.position += dir * 10 * Time.deltaTime; } } else if (Keyboard.current.shiftKey.isPressed) { camParent.transform.position += dir * 20 * Time.deltaTime; } else { camParent.transform.position += dir * 10 * Time.deltaTime; } if (cb != null && !MyPatcher.PlayerMover) { cb.Follow = camParent.transform; } if (MyPatcher.PlayerMover) { GorillaLocomotion.Player.Instance.transform.parent.position = camParent.transform.position; cb.Follow = GorillaLocomotion.Player.Instance.headCollider.transform; } } else { // Debug.Log(PhotonNetworkController.instance.currentGorillaParent.GetComponentsInChildren<VRRig>().Length); if (MyPatcher.Spectate && FreeCam == false) { if (Current > GorillaParent.instance.GetComponentsInChildren <VRRig>().Length) { Current = GorillaParent.instance.GetComponentsInChildren <VRRig>().Length; } cb.Follow = GorillaParent.instance.GetComponentsInChildren <VRRig>()[Current - 1].head.rigTarget; } } }