Пример #1
0
        /// <summary>
        /// Function to clean up after an application exits.
        /// </summary>
        private static void CleanUp()
        {
            IsRunning = false;

            // Attach assembly resolving to deal with issues when loading assemblies with designers/type converters.
            AppDomain.CurrentDomain.AssemblyResolve -= ResolveAssembly;

            // Remove quit handlers.
            Application.ApplicationExit -= Application_ApplicationExit;
            Application.ThreadExit      -= Application_ThreadExit;

            if (ApplicationIdleLoopMethod != null)
            {
                Application.Idle -= Application_Idle;
                Log.Print("Application loop stopped.", LoggingLevel.Simple);
            }

            if (_trackedObjects != null)
            {
                _trackedObjects.ReleaseAll();
            }

            PlugIns.UnloadAll();

            // Reset the low resolution timer period on application end.
            if (GorgonTimer.UsingLowResTimers)
            {
                GorgonTimer.ResetLowResTimerPeriod();
            }

            Log.Print("Shutting down.", LoggingLevel.All);

            // Destroy log.
            if (!Log.IsClosed)
            {
                Log.Close();
            }
        }
Пример #2
0
        /// <summary>
        /// Releases unmanaged and - optionally - managed resources.
        /// </summary>
        /// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
        private void Dispose(bool disposing)
        {
            if (_disposed)
            {
                return;
            }

            if (disposing)
            {
                Gorgon.Log.Print("Gorgon Graphics Context shutting down...", LoggingLevel.Simple);

                if (!IsDeferred)
                {
                    _trackedObjects.ReleaseAll();
                }
                else
                {
                    Context.ClearState();
                }

                DestroyInterfaces();

                // Only clean up the context if the context is deferred.
                if (IsDeferred)
                {
                    if (_commands != null)
                    {
                        // Release any outstanding command lists.
                        while (_commands.Count > 0)
                        {
                            ReleaseCommands(_commands[_commands.Count - 1]);
                        }
                    }

                    if (Context != null)
                    {
                        Context.Flush();
                        Context.Dispose();
                    }

                    Context = null;

                    // Remove us from object tracking.
                    ImmediateContext.RemoveTrackedObject(this);
                }
                else
                {
                    Gorgon.Log.Print("Removing D3D11 Device object...", LoggingLevel.Verbose);

                    // Destroy the video device interface.
                    if (D3DDevice != null)
                    {
                        D3DDevice.Dispose();
                        D3DDevice = null;
                    }

                    if (Adapter != null)
                    {
                        Adapter.Dispose();
                        Adapter = null;
                    }

                    if (GIFactory != null)
                    {
                        GIFactory.Dispose();
                        GIFactory = null;
                    }

                    if (VideoDevice != null)
                    {
                        VideoDevice.Graphics = null;
                    }

                    Gorgon.Log.Print("Removing DXGI factory interface...", LoggingLevel.Verbose);
                    if (GIFactory != null)
                    {
                        GIFactory.Dispose();
                        GIFactory = null;
                    }

                    // Remove us from the object tracker.
                    Gorgon.RemoveTrackedObject(this);
                }

                Gorgon.Log.Print("Gorgon Graphics Context shut down successfully", LoggingLevel.Simple);
            }

            _disposed = true;
        }