void PutGoodInCart(Good3D good) { if (GameMrg.mInstance.curBuyGoodList.Contains(good.goodInfo)) { GameMrg.mInstance.LoadPopUpTip("已经购买了!"); return; } if (GameMrg.mInstance.curBuyGoodList.Count >= GameMrg.mInstance.curTask.goodList.Count) { GameMrg.mInstance.LoadPopUpTip("已达购买最大数目限制"); return; } GameMrg.mInstance.curBuyGoodList.Add(good.goodInfo); if (good.moveObj == null) { return; } //复制一个放在购物车中 GameObject copyObj = Instantiate(good.moveObj) as GameObject; copyObj.transform.parent = transPos [0].parent; copyObj.transform.localPosition = transPos [GameMrg.mInstance.curBuyGoodList.Count - 1].localPosition; Good3DCopy goodCopy = copyObj.AddComponent <Good3DCopy> (); goodCopy.good3d = good; copyGoodList.Add(goodCopy); //隐藏货架上的物品 good.moveObj.SetActive(false); }
public void RemoveGood3D(Good goodInfo) { //查找对应的good3d Good3D curGood3d = null; for (int i = 0; i < good3DArray.Length; i++) { if (good3DArray [i].goodInfo == goodInfo) { curGood3d = good3DArray [i]; break; } } if (curGood3d == null) { Debug.Log("删除的物品在商店中未找到!"); return; } //还原显示货架上的物品 if (curGood3d.moveObj != null) { curGood3d.moveObj.SetActive(true); } Good3DCopy desCy = null; for (int i = 0; i < copyGoodList.Count; i++) { if (copyGoodList [i].good3d == curGood3d) { desCy = copyGoodList[i]; break; } } if (desCy != null) { Destroy(desCy.gameObject); } }