Пример #1
0
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();

            m_Golem = (GolemType)reader.ReadInt();
        }
Пример #2
0
        public GolemItem(GolemType gt) : base(0x1F1C)
        {
            m_Golem = gt;

            switch (m_Golem)
            {
            case GolemType.Blood:
            {
                Hue    = 1157;
                ItemID = 9764;
                Name   = "a blood golem";
                break;
            }

            case GolemType.Clay:
            {
                Hue    = 1192;
                ItemID = 9763;
                Name   = "a clay golem";
                break;
            }

            case GolemType.Iron:
            {
                Hue    = 1102;
                ItemID = 9724;
                Name   = "an iron golem";
                break;
            }

            case GolemType.Fire:
            {
                Hue    = 1161;
                ItemID = 10089;
                Name   = "a fire golem";
                break;
            }
            }

            Weight = 10.0;
        }
Пример #3
0
		public GolemItem( GolemType gt ) : base( 0x1F1C )
		{
			m_Golem = gt;

			switch ( m_Golem )
			{
				case GolemType.Blood:
				{
					Hue = 1157;
					ItemID = 9764;
					Name = "a blood golem";
					break;
				}
				case GolemType.Clay:
				{
					Hue = 1192;
					ItemID = 9763;
					Name = "a clay golem";
					break;
				}
				case GolemType.Iron:
				{
					Hue = 1102;
					ItemID = 9724;
					Name = "an iron golem";
					break;
				}
				case GolemType.Fire:
				{
					Hue = 1161;
					ItemID = 10089;
					Name = "a fire golem";
					break;
				}
			}

			Weight = 10.0;
		}
Пример #4
0
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );
			int version = reader.ReadInt();
			m_Golem = (GolemType)reader.ReadInt();
		}