public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); m_Golem = (GolemType)reader.ReadInt(); }
public GolemItem(GolemType gt) : base(0x1F1C) { m_Golem = gt; switch (m_Golem) { case GolemType.Blood: { Hue = 1157; ItemID = 9764; Name = "a blood golem"; break; } case GolemType.Clay: { Hue = 1192; ItemID = 9763; Name = "a clay golem"; break; } case GolemType.Iron: { Hue = 1102; ItemID = 9724; Name = "an iron golem"; break; } case GolemType.Fire: { Hue = 1161; ItemID = 10089; Name = "a fire golem"; break; } } Weight = 10.0; }
public GolemItem( GolemType gt ) : base( 0x1F1C ) { m_Golem = gt; switch ( m_Golem ) { case GolemType.Blood: { Hue = 1157; ItemID = 9764; Name = "a blood golem"; break; } case GolemType.Clay: { Hue = 1192; ItemID = 9763; Name = "a clay golem"; break; } case GolemType.Iron: { Hue = 1102; ItemID = 9724; Name = "an iron golem"; break; } case GolemType.Fire: { Hue = 1161; ItemID = 10089; Name = "a fire golem"; break; } } Weight = 10.0; }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_Golem = (GolemType)reader.ReadInt(); }