public override void initButton(int i) { nodeList[i] = NGUITools.AddChild(gameObject, (fatherWindow as GodsWarIntegralAwardWindow).godsWarIntegralItemPrefab); nodeList[i].SetActive(true); GodsWarIntegralAwardItem arenaItem = nodeList[i].GetComponent <GodsWarIntegralAwardItem>(); arenaItem.initItem(awards[i], win, callback); }
public override void updateItem(GameObject item, int index) { GodsWarIntegralAwardItem arenaItem = item.GetComponent <GodsWarIntegralAwardItem>(); arenaItem.initItem(awards[index], win, callback); }