Пример #1
0
    IEnumerator goToLvlChoose()
    {
        yield return(new WaitForSeconds(3.5f));

        GameObject.Find("BikeManager").GetComponent <BikeManager> ().Reset();
        GoTo.LoadEnvironmentChoose();
        yield return(null);
    }
Пример #2
0
 public void onGamePress()
 {
     AppSoundManager.Get().PlaySfx(Sfx.Type.sfx_click);
     loadScreen.SetActive(true);
     GoTo.LoadEnvironmentChoose();
 }