internal void OnDisabledUIView() { Clouds.SetActive(true); // GoMap.SetActive (true); MapCamera.farClipPlane = 1000; GoMapCharacter.SetActive(true); }
internal void OnEnabledUIView() { Clouds.SetActive(false); // GoMap.SetActive (false); MapCamera.farClipPlane = 1; GoMapCharacter.SetActive(false); }