public HistoryInfo(AeroNavigationBar Owner) { this.Owner = Owner; this.Owner.GoBack += delegate { if (GoBack.Count == 0) { throw new Exception("GoBack is empty"); } GoBack.Pop()(); }; this.Owner.GoForward += delegate { if (GoForward.Count == 0) { throw new Exception("GoForward is empty"); } GoForward.Pop()(); }; this.Owner.ButtonGoForward.Enabled = false; this.Owner.ButtonGoBack.Enabled = false; }
void OnTriggerEnter(Collider other) { forwardScript = other.transform.parent.GetComponent <GoForward>(); forwardScript.force = force; forwardScript.targetSpeed = targetSpeed; forwardScript.hasTargetSpeed = hasTargetSpeed; }
void Awake() { _goForward = GetComponent <GoForward>(); _auto = GetComponent <Auto>(); _blackhole = GetComponent <Blackhole>(); _enemy = GetComponent <Enemy>(); _timer = GetComponent <Timer>(); _sploder = GetComponent <Sploder>(); Common.SetItem(transform.position.x, transform.position.y, this); if (IsKye) { GameController.Instance.StartPoint = transform.position; } }
void Start() { goForward = gameObject.AddComponent <GoForward>(); chaser = gameObject.AddComponent <Chase>(); }