Пример #1
0
        private void button3_Click(object sender, EventArgs e)
        {
            //it should be faster if we use 'mesh' cache
            //instead of read-transform it every time like code above(button2_click)

            LoadFont();

            float font_size_in_Point = 20;

            _glyphMeshStore.SetFont(_latinModernMathFont, font_size_in_Point);//20= font size
            _glyphMeshStore.FlipGlyphUpward = true;

            float px_scale = _latinModernMathFont.CalculateScaleToPixelFromPointSize(font_size_in_Point);

            using (Tools.BorrowAggPainter(_memBmp, out var p))
            {
                p.Clear(PixelFarm.Drawing.Color.White);

                float prevX = p.OriginX;
                float prevY = p.OriginY;


                int line_left = 10;
                int line_top  = 50;

                p.SetOrigin(line_left, line_top);//*** test

                //draw reference point
                p.FillRect(0, 0, 5, 5, PixelFarm.Drawing.Color.Red);

                char[] test_str    = "‽_x‾".ToCharArray();
                int    inline_left = 0;
                int    inline_top  = 0;

                //----------
                GlyphLayout glyphLayout = new GlyphLayout();
                glyphLayout.ScriptLang = new ScriptLang("math");
                glyphLayout.Typeface   = _latinModernMathFont;


                //temp fix for some typeface

                glyphLayout.SetGlyphIndexNotFoundHandler((glyph_layout, codepoint, next_codepoint) =>
                {
                    switch (codepoint)
                    {
                    //overline unicode
                    case 8254: return(2246);    //overline-combine, this will break into 3 parts in math layout process
                    }
                    return(0);
                });


                //
                glyphLayout.Layout(test_str, 0, test_str.Length);

                List <UnscaledGlyphPlan> glyphPlans = new List <UnscaledGlyphPlan>();

                foreach (UnscaledGlyphPlan glypyPlan in glyphLayout.GetUnscaledGlyphPlanIter())
                {
                    glyphPlans.Add(glypyPlan);
                }
                //--------
                for (int i = 0; i < glyphPlans.Count; ++i)
                {
                    //ushort glyphIndex = _latinModernMathFont.GetGlyphIndex((int)test_str[i]);
                    ////do some glyph-substitution
                    //ushort advW = _latinModernMathFont.GetAdvanceWidth((int)test_str[i]);//unscale glyph width
                    //now scale it to specific font size

                    UnscaledGlyphPlan glyphPlan = glyphPlans[i];
                    int         advW_s          = (int)System.Math.Round(px_scale * glyphPlan.AdvanceX);
                    VertexStore v1 = _glyphMeshStore.GetGlyphMesh(glyphPlan.glyphIndex);
                    p.SetOrigin(line_left + inline_left, line_top + inline_top);
                    p.Fill(v1, PixelFarm.Drawing.Color.Black);
                    inline_left += advW_s;//move
                }
                //restore
                p.SetOrigin(prevX, prevY);
            }

            //-----------
            CopyBitmapToScreen();
        }