void OnApplicationQuit() { GpuManager.Shutdown(); if (isGlogInitialized) { Glog.Shutdown(); } Logger.SetLogger(null); }
void OnDisable() { StopGraph(); if (InitializeGpuHelperHandle.IsAllocated) { InitializeGpuHelperHandle.Free(); } Glog.Shutdown(); }
private void OnApplicationQuit() { GpuManager.Shutdown(); if (_isGlogInitialized) { Glog.Shutdown(); } Protobuf.ResetLogHandler(); Logger.SetLogger(null); }
void OnDisable() { Glog.Shutdown(); }
void OnDisable() { DestroyGraph(); StopCamera(); Glog.Shutdown(); }
void OnDisable() { StopGraph(); StopCamera(); Glog.Shutdown(); }