public override void StartSection() { //IL_0028: Unknown result type (might be due to invalid IL or missing references) GlobalSettingsManager.PackParam.PackInfo pack = MonoBehaviourSingleton <GlobalSettingsManager> .I.packParam.GetPack(purchaseData.productId); this.StartCoroutine(Wait(pack.openAnimEndTime)); }
private Action GetFinishActionBundle(ShopReceiver.PaymentPurchaseData purchaseData) { return(delegate { _disableChest(); GlobalSettingsManager.PackParam.PackInfo pack = MonoBehaviourSingleton <GlobalSettingsManager> .I.packParam.GetPack(purchaseData.productId); GameSection.ChangeStayEvent(string.IsNullOrEmpty(pack.eventName) ? "BUNDLE_NOTICE" : pack.eventName, purchaseData); GameSection.ResumeEvent(true, null); }); }
private IEnumerator DoInitialize() { GlobalSettingsManager.PackParam.PackInfo pack_info = MonoBehaviourSingleton <GlobalSettingsManager> .I.packParam.GetPack(productId); LoadingQueue loadQueue = new LoadingQueue(this); LoadObject loTex = loadQueue.Load(RESOURCE_CATEGORY.GACHA_POP_UP_ADVERTISEMENT, pack_info.popupAdsBanner, false); if (loadQueue.IsLoading()) { yield return((object)loadQueue.Wait()); } if (loTex.loadedObject != null) { SetTexture((Enum)UI.TEX_MAIN, loTex.loadedObject as Texture); } base.Initialize(); }
private void _viewBundleTab() { //IL_03b7: Unknown result type (might be due to invalid IL or missing references) //IL_03c1: Unknown result type (might be due to invalid IL or missing references) //IL_03da: Unknown result type (might be due to invalid IL or missing references) //IL_03e4: Unknown result type (might be due to invalid IL or missing references) SetActive(gemTab, false); SetActive(materialTab, false); SetActive(bundleTab, true); CheckOpenedBundleTab(); if (_purchaseBundleList.Count == 0) { SetActive((Enum)UI.OBJ_AIM, false); SetActive((Enum)UI.TEX_NPCMODEL, false); SetActive((Enum)UI.SPR_FRAME_DRAGON, false); SetActive((Enum)UI.LBL_NONE, true); } else { SetActive((Enum)UI.OBJ_AIM, true); SetActive((Enum)UI.TEX_NPCMODEL, true); SetActive((Enum)UI.SPR_FRAME_DRAGON, true); if (_currentPageIndex < _purchaseBundleList.Count) { ProductData productData = _purchaseBundleList[_currentPageIndex]; GlobalSettingsManager.PackParam.PackInfo pack = MonoBehaviourSingleton <GlobalSettingsManager> .I.packParam.GetPack(productData.productId); Transform root = SetPrefab(_objBundle, MonoBehaviourSingleton <GlobalSettingsManager> .I.packParam.prefabBundleName, true); Utility.ToggleActiveChildren(_objBundle, _currentPageIndex); UITexture sprw = FindCtrl(root, UI.SPR_WINDOW).GetComponent <UITexture>(); ResourceLoad.LoadShopImageTexture(sprw, pack.bundleImageId, delegate(Texture tex) { if (sprw != null) { sprw.mainTexture = tex; } }); SetTexture(root, UI.SPR_OFFER, null); if (productData.offerType > 0) { UITexture spro = FindCtrl(root, UI.SPR_OFFER).GetComponent <UITexture>(); ResourceLoad.LoadShopImageOfferTexture(sprw, (uint)productData.offerType, delegate(Texture tex) { if (sprw != null) { spro.width = tex.get_width(); spro.height = tex.get_height(); spro.mainTexture = tex; } }); } RemoveModel(root, UI.OBJ_MODEL); if (!string.IsNullOrEmpty(pack.chestName)) { SetModel(root, UI.OBJ_MODEL, pack.chestName); } SetActive(GetChildSafe(root, UI.OBJ_OFFER, productData.offerType - 1), true); if (productData.remainingDay > 0) { SetButtonEnabled(root, UI.BTN_BUY, false); SetActive(root, UI.LBL_BUNDLE_PRICE, false); SetActive(root, UI.LBL_DAY_LEFT, true); SetLabelText(root, UI.LBL_DAY_LEFT, (productData.remainingDay <= 1) ? string.Format(base.sectionData.GetText("DAY_LEFT"), productData.remainingDay) : string.Format(base.sectionData.GetText("DAYS_LEFT"), productData.remainingDay)); } else { SetButtonEnabled(root, UI.BTN_BUY, true); SetActive(root, UI.LBL_BUNDLE_PRICE, true); SetActive(root, UI.LBL_DAY_LEFT, false); } SetLabelText(root, UI.LBL_BUNDLE_PRICE, string.Format(base.sectionData.GetText("PRICE"), productData.priceIncludeTax)); if (_nativeStoreList != null) { StoreData product = _nativeStoreList.getProduct(productData.productId); if (product != null) { SetLabelText(root, UI.LBL_BUNDLE_PRICE, product.price.ToString()); } } } SetLabelText(UI.LBL_CURRENT, (_purchaseBundleList.Count <= 0) ? _currentPageIndex : (_currentPageIndex + 1)); SetLabelText(UI.LBL_TOTAL, _purchaseBundleList.Count); bool flag = _currentPageIndex > 0; bool flag2 = _currentPageIndex < _purchaseBundleList.Count - 1; SetColor((Enum)UI.SPR_AIM_L, (!flag) ? Color.get_clear() : Color.get_white()); SetColor((Enum)UI.SPR_AIM_R, (!flag2) ? Color.get_clear() : Color.get_white()); SetButtonEnabled((Enum)UI.BTN_AIM_L, flag); SetButtonEnabled((Enum)UI.BTN_AIM_R, flag2); SetActive((Enum)UI.BTN_AIM_L_INACTIVE, !flag); SetActive((Enum)UI.BTN_AIM_R_INACTIVE, !flag2); SetRepeatButton((Enum)UI.BTN_AIM_L, "AIM_L", (object)null); SetRepeatButton((Enum)UI.BTN_AIM_R, "AIM_R", (object)null); _updateNPC(); } }