void CheckWinConditions()
 {
     for (int i = 0; i < Players.Length; i++)
     {
         if (Players[i].GetComponent <PlayerScript>().GetHealth() == 0)
         {
             game_running = false;
             GlobalScript.LoadScene("EndScreen", 1 - i);
             return;
         }
     }
 }
Пример #2
0
 void OnPress()
 {
     GlobalScript.LoadScene("SampleScene");
 }