static void loopT(string[] args) { //do { GlobalMembersUci.loop(args); } ///while (true); }
/* * Stockfish, a UCI chess playing engine derived from Glaurung 2.1 * Copyright (C) 2004-2008 Tord Romstad (Glaurung author) * Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad * * Stockfish is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Stockfish is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ public static void t_main(int argc, string[] argv) { Console.Write(GlobalMembersMisc.engine_info()); Console.Write("\n"); GlobalMembersBitboard.init(GlobalMembersUcioption.Options); GlobalMembersBitboard.init(); Position.init(); Bitbases.init(); GlobalMembersBitboard.init(); GlobalMembersBitboard.init(); GlobalMembersBitboard.init(); GlobalMembersThread.Threads.init(); Tablebases.init(GlobalMembersUcioption.Options["SyzygyPath"]); GlobalMembersTt.TT.resize(GlobalMembersUcioption.Options["Hash"]); GlobalMembersUci.loop(argc, argv); GlobalMembersThread.Threads.exit(); }