Пример #1
0
    void CheckPlayerJoin()
    {
        if (InputManager.Player1.APress)
        {
            if (p1joined)
            {
                p1Ready = true;

                UpdateVisuals(1);
            }
            else
            {
                GlobalGameManager.AddNewPlayer(1);
                p1joined = true;
                UpdateVisuals(1);
            }
        }
        if (InputManager.Player2.APress)
        {
            if (p2joined)
            {
                p2Ready = true;
                UpdateVisuals(2);
            }
            else
            {
                GlobalGameManager.AddNewPlayer(2);
                p2joined = true;
                UpdateVisuals(2);
            }
        }
        if (InputManager.Player3.APress)
        {
            if (p3joined)
            {
                p3Ready = true;
                UpdateVisuals(3);
            }
            else
            {
                GlobalGameManager.AddNewPlayer(3);
                p3joined = true;
                UpdateVisuals(3);
            }
        }

        if (InputManager.Player4.APress)
        {
            if (p4joined)
            {
                p4Ready = true;
                UpdateVisuals(4);
            }
            else
            {
                GlobalGameManager.AddNewPlayer(4);
                p4joined = true;
                UpdateVisuals(4);
            }
        }
    }