Пример #1
0
 public static void ThrowingUpdate()
 {
     IObject[] objects = GlobalGame.GetMissileObjects();
     for (int i = 0; i < objects.Length; i++)
     {
         if (!AllowedMissile.Contains(objects[i].Name))
         {
             objects[i].TrackAsMissile(false);
         }
     }
 }