Пример #1
0
        public void GiveGiftHonored()
        {
            BoardState     state = DataTest.SampleGame;
            decimal        giftGiverCashBefore    = state.Players[1].Cash;
            decimal        giftReceiverCashBefore = state.Players[0].Cash;
            GiveGiftAction gift = new GiveGiftAction {
                PlayerId = 1, GiftAmount = 100m, ToPlayerId = 0
            };

            state = Tick.Apply(state, new List <GameAction> {
                gift
            });

            Assert.Greater(0, state.Players[1].Cash);
            Assert.Less(90, state.Players[0].Cash);
        }
Пример #2
0
        public void SerializeItAll()
        {
            JoinAction join = new JoinAction {
                PlayerId = 1, PlayerName = "Test Player"
            };
            HireWorkerAction hire = new HireWorkerAction {
                PlayerId = 2
            };
            FireWorkerAction fire = new FireWorkerAction {
                PlayerId = 3
            };
            ProposeLoanAction propose = new ProposeLoanAction {
                PlayerId = 4, Period = TimeSpan.FromMinutes(1.0), PayBack = 20m, LoanAmount = 15m
            };
            WithdrawProposalAction withdraw = new WithdrawProposalAction {
                PlayerId = 5, ProposalId = 2
            };
            GiveGiftAction gift = new GiveGiftAction {
                PlayerId = 6, ToPlayerId = 2, GiftAmount = 10.2m
            };
            AssignWorkerAction research = new AssignWorkerAction {
                PlayerId = 7, Work = Job.Research, WorkerId = 1
            };
            AssignWorkerAction factory = new AssignWorkerAction {
                PlayerId = 8, Work = Job.Factory, WorkerId = 2
            };
            TakeLoanAction loan = new TakeLoanAction {
                PlayerId = 9, LoanProposalId = 1
            };

            StringBuilder sb = new StringBuilder();

            sb.Append("{\"gameJson\": ");
            sb.Append(DataTest.SampleGame.ToJson());
            sb.Append("\n, \"NoOp\": ");
            sb.Append(new NoOpAction().ToJson());
            sb.Append("\n \"JoinGame\": ");
            sb.Append(join.ToJson());
            sb.Append("\n \"HireWorker\": ");
            sb.Append(hire.ToJson());
            sb.Append("\n \"FireWorker\": ");
            sb.Append(fire.ToJson());
            sb.Append("\n \"ProposeLoan\": ");
            sb.Append(propose.ToJson());
            sb.Append("\n \"WithdrawProposal\": ");
            sb.Append(withdraw.ToJson());
            sb.Append("\n \"GiveGift\": ");
            sb.Append(gift.ToJson());
            sb.Append("\n \"AssignWorkerResearch\": ");
            sb.Append(research.ToJson());
            sb.Append("\n \"AssignWorkerFactory\": ");
            sb.Append(factory.ToJson());
            sb.Append("\n \"TakeLoan\": ");
            sb.Append(loan.ToJson());

            List <GameAction> actions = new List <GameAction> {
                hire, fire, loan
            };
            string            json     = GameAction.SerializeList(actions);
            List <GameAction> fromJson = GameAction.DeserializeList(json);

            List <GameAction> empty = new List <GameAction>();

            json     = GameAction.SerializeList(empty);
            fromJson = GameAction.DeserializeList(json);
        }