Пример #1
0
 void Start()
 {
     cm         = GameObject.Find("CheckpointManager").GetComponent <CheckpointManager>();
     lm         = GameObject.FindGameObjectWithTag("LevelManager").GetComponent <LevelManager>();
     gr         = GameObject.FindGameObjectWithTag("LevelManager").GetComponent <GhostRoute>();
     currentLap = 1;
     lm.SetLapCount(lapsToRun, currentLap);
 }
Пример #2
0
 private void Awake()
 {
     car            = GameObject.FindGameObjectWithTag("Player");
     lapCount       = GameObject.Find("LapCount").GetComponent <Text>();
     countDownText  = GameObject.Find("CountDownText").GetComponent <Text>();
     checkPointTime = GameObject.Find("CheckPointTime").GetComponent <Text>();
     runTimeText    = GameObject.Find("RunTime").GetComponent <Text>();
     if (GameObject.FindGameObjectWithTag("GameManager") != null)
     {
         gm = GameObject.FindGameObjectWithTag("GameManager").GetComponent <GameManager>();
     }
     gr = GetComponent <GhostRoute>();
     cm = GameObject.Find("CheckpointManager").GetComponent <CheckpointManager>();
 }