public void GetTexParameter(GetTextureParameterTarget target, GetTextureParameter pname, int[] parameters) { gl.glGetTexParameteriv((int)target, (int)pname, parameters); CheckException(); }
public static void GetTexParameteriv(GetTextureParameterTarget target, GetTextureParameter pname, int[] parameters) { gl.glGetTexParameteriv((int)target, (int)pname, parameters); }