Пример #1
0
        private void LoadSegments()
        {
            GetPlayerSegmentsRequest getPlayerSegmentsRequest = new GetPlayerSegmentsRequest();

            PlayFabClientAPI.GetPlayerSegments(getPlayerSegmentsRequest, OnPlayerSegmentsResult, OnPlayerSegmentError);
        }
Пример #2
0
 public static UnityTask <GetPlayerSegmentsResult> Do(GetPlayerSegmentsRequest request)
 {
     return(Do <GetPlayerSegmentsRequest, GetPlayerSegmentsResult>(request, PlayFabClientAPI.GetPlayerSegments));
 }
Пример #3
0
 public static IEnumerator <GetPlayerSegmentsResult> Do(GetPlayerSegmentsRequest request)
 {
     return(Do <GetPlayerSegmentsRequest, GetPlayerSegmentsResult>(request, PlayFabClientAPI.GetPlayerSegments));
 }
 public UnityTask <GetPlayerSegmentsResult> Do(GetPlayerSegmentsRequest request)
 {
     return(this.Do <GetPlayerSegmentsRequest, GetPlayerSegmentsResult>(request, PlayFabClientAPI.GetPlayerSegmentsAsync));
 }