IEnumerator WaitForUnityWebRequestPlayerData(UnityWebRequest request, string json) { byte[] bodyRaw = new System.Text.UTF8Encoding().GetBytes(json); request.uploadHandler = new UploadHandlerRaw(bodyRaw); request.downloadHandler = new DownloadHandlerBuffer(); request.SetRequestHeader("Content-Type", "application/json"); yield return(request.SendWebRequest()); while (!request.isDone) { yield return(null); } //Debug.Log("Response: " + request.downloadHandler.text); GetPlayerDataJSONResponse getPlayerDataJSONResponse = JsonUtility.FromJson <GetPlayerDataJSONResponse>(request.downloadHandler.text); if (getPlayerDataJSONResponse.status != "success") { Debug.Log(getPlayerDataJSONResponse.data); } else { string playerText = getPlayerDataJSONResponse.data; //Debug.Log(playerText); numPlayers = getPlayerDataJSONResponse.numPlayers; //Debug.Log(numPlayers); var playerNames = playerText.Split(','); string avatarText = getPlayerDataJSONResponse.playerAvatars; var playerAvatars = avatarText.Split(','); string birthYearList = getPlayerDataJSONResponse.playerBirthYears; var birthYears = birthYearList.Split(','); string subjectList = getPlayerDataJSONResponse.playerLevels; var subjects = subjectList.Split(','); for (int i = 0; i < numPlayers; i++) { playerList += playerNames[i] + " "; int avatarIndex; int.TryParse(playerAvatars[i], out avatarIndex); GameObject newButton = Instantiate(playerButtonTemplate) as GameObject; newButton.SetActive(true); newButton.GetComponent <PlayerButtonController>().SetText(playerNames[i], i + 1, avatarIndex - 1, birthYears[i], subjects[i]); newButton.transform.SetParent(playerButtonTemplate.transform.parent, false); } } if (numPlayers == 0) { newNameMenu.SetActive(true); } if (openParentZone) { openParentZone = false; OpenParentZone(); } loadingScreen.SetActive(false); }
IEnumerator WaitForUnityWebRequest(UnityWebRequest request, string json) { byte[] bodyRaw = new System.Text.UTF8Encoding().GetBytes(json); request.uploadHandler = new UploadHandlerRaw(bodyRaw); request.downloadHandler = new DownloadHandlerBuffer(); request.SetRequestHeader("Content-Type", "application/json"); yield return(request.SendWebRequest()); while (!request.isDone) { yield return(null); } //Debug.Log("Response: " + request.downloadHandler.text); GetPlayerDataJSONResponse getPlayerDataJSONResponse = JsonUtility.FromJson <GetPlayerDataJSONResponse>(request.downloadHandler.text); }