Пример #1
0
    private void Awake()
    {
        int pointRecord = 0;

        if (!ChekJson.ChekJsonData("SaveRecord"))
        {
            pointRecord = GetJson <SaveData> .GetJsonData("SaveRecord")[0].recordPoints;
        }

        record.text = $"Record: {pointRecord}";
    }
Пример #2
0
        void IEcsRunSystem.Run()
        {
            foreach (var i in clickActions)
            {
                switch (clickActions.Get1(i).WidgetName)
                {
                case "ReScen":
                    Time.timeScale = 1;
                    SceneManager.LoadScene("Game");
                    break;

                case "ReScenDeath":
                    int pointsCount = _record.Get1(1).coins;
                    int maxPoints   = 0;
                    if (!ChekJson.ChekJsonData("SaveRecord"))
                    {
                        maxPoints = GetJson <SaveData> .GetJsonData("SaveRecord")[0].recordPoints;
                    }

                    if (maxPoints < pointsCount)
                    {
                        SaveData        data     = new SaveData(pointsCount);
                        List <SaveData> dataList = new List <SaveData> {
                            data
                        };
                        SetJson <SaveData> .SetJsonData("SaveRecord", dataList);
                    }
                    Time.timeScale = 1;
                    SceneManager.LoadScene("Game");
                    break;

                case "DeathMenu":
                    int pointsCount_2 = _record.Get1(1).coins;
                    int maxPoints_2   = 0;
                    if (!ChekJson.ChekJsonData("SaveRecord"))
                    {
                        maxPoints_2 = GetJson <SaveData> .GetJsonData("SaveRecord")[0].recordPoints;
                    }

                    if (maxPoints_2 < pointsCount_2)
                    {
                        SaveData        data     = new SaveData(pointsCount_2);
                        List <SaveData> dataList = new List <SaveData> {
                            data
                        };
                        SetJson <SaveData> .SetJsonData("SaveRecord", dataList);
                    }
                    Time.timeScale = 1;
                    SceneManager.LoadScene("Menu");
                    break;

                case "PauseMenu":
                    Time.timeScale = 1;
                    SceneManager.LoadScene("Menu");
                    break;

                case "PauseStart":
                    _gui.Get1(1).pauseConvas.SetActive(true);
                    Time.timeScale = 0;
                    break;

                case "PauseStop":
                    _gui.Get1(1).pauseConvas.SetActive(false);
                    Time.timeScale = 1;
                    break;
                }
            }
        }