public static void GetCharacterData() { var JsonUtil = PluginManager.GetPlugin <ISerializerPlugin>(PluginContract.PlayFab_Serializer); playerCharacterData.Clear(); characterAchievements.Clear(); var remainingCallbacks = playerCharacters.Count; if (remainingCallbacks == 0) { PF_Bridge.RaiseCallbackSuccess("", PlayFabAPIMethods.GetCharacterReadOnlyData, MessageDisplayStyle.none); return; } else { DialogCanvasController.RequestLoadingPrompt(PlayFabAPIMethods.GetCharacterReadOnlyData); } foreach (var character in playerCharacters) { var request = new GetCharacterDataRequest { PlayFabId = PlayerId, CharacterId = character.CharacterId, Keys = new List <string> { "CharacterData", "Achievements" } }; PlayFabClientAPI.GetCharacterReadOnlyData(request, (result) => { if (result.Data.ContainsKey("Achievements")) { characterAchievements.Add(result.CharacterId, JsonUtil.DeserializeObject <List <string> >(result.Data["Achievements"].Value)); } if (!result.Data.ContainsKey("CharacterData")) { return; } playerCharacterData.Add(result.CharacterId, JsonUtil.DeserializeObject <UB_CharacterData>(result.Data["CharacterData"].Value)); remainingCallbacks--; if (remainingCallbacks == 0) { PF_Bridge.RaiseCallbackSuccess("", PlayFabAPIMethods.GetCharacterReadOnlyData, MessageDisplayStyle.none); } }, PF_Bridge.PlayFabErrorCallback); } }
public static void GetCharacterDataById(string characterId) { DialogCanvasController.RequestLoadingPrompt(PlayFabAPIMethods.GetCharacterReadOnlyData); var request = new GetCharacterDataRequest { PlayFabId = PlayerId, CharacterId = characterId, Keys = new List <string> { "CharacterData" } }; PlayFabClientAPI.GetCharacterReadOnlyData(request, result => { if (result.Data.ContainsKey("CharacterData")) { playerCharacterData[result.CharacterId] = JsonWrapper.DeserializeObject <UB_CharacterData>(result.Data["CharacterData"].Value); PF_Bridge.RaiseCallbackSuccess("", PlayFabAPIMethods.GetCharacterReadOnlyData, MessageDisplayStyle.none); } }, PF_Bridge.PlayFabErrorCallback); }
public static void GetCharacterDataById(string characterId) { DialogCanvasController.RequestLoadingPrompt(PlayFabAPIMethods.GetCharacterReadOnlyData); GetCharacterDataRequest request = new GetCharacterDataRequest(); //request.PlayFabId = PlayFabSettings.PlayerId; request.CharacterId = characterId; request.Keys = new List <string>() { "CharacterData" }; PlayFabClientAPI.GetCharacterReadOnlyData(request, (result) => { if (result.Data.ContainsKey("CharacterData")) { playerCharacterData[result.CharacterId] = PlayFabSimpleJson.DeserializeObject <FG_CharacterData>(result.Data["CharacterData"].Value); PF_Bridge.RaiseCallbackSuccess("", PlayFabAPIMethods.GetCharacterReadOnlyData, MessageDisplayStyle.none); } }, PF_Bridge.PlayFabErrorCallback); }
public static void GetCharacterData(Action callback = null) { playerCharacterData.Clear(); characterEquipedItem.Clear(); //characterAchievements.Clear(); int remainingCallbacks = playerCharacters.Count; if (remainingCallbacks == 0) { PF_Bridge.RaiseCallbackSuccess("", PlayFabAPIMethods.GetCharacterReadOnlyData, MessageDisplayStyle.none); return; } else { DialogCanvasController.RequestLoadingPrompt(PlayFabAPIMethods.GetCharacterReadOnlyData); } foreach (var character in playerCharacters) { GetCharacterDataRequest request = new GetCharacterDataRequest(); //request.PlayFabId = PlayFabSettings.PlayerId; request.CharacterId = character.CharacterId; request.Keys = new List <string>() { "CharacterData" }; PlayFabClientAPI.GetCharacterReadOnlyData(request, (result) => { // OFFERS //if (result.Data.ContainsKey("Achievements")) //{ // characterAchievements.Add(result.CharacterId, PlayFab.SimpleJson.DeserializeObject<List<string>>(result.Data["Achievements"].Value)); //} if (result.Data.ContainsKey("CharacterData")) { playerCharacterData.Add(result.CharacterId, PlayFabSimpleJson.DeserializeObject <FG_CharacterData>(result.Data["CharacterData"].Value)); #region setup equipment if (playerCharacterData[result.CharacterId].EquipedWeapon != null) { if (!characterEquipedItem.Contains(playerCharacterData[result.CharacterId].EquipedWeapon.EquipmentId)) { characterEquipedItem.Add(playerCharacterData[result.CharacterId].EquipedWeapon.EquipmentId); } } if (playerCharacterData[result.CharacterId].EquipedArmor != null) { if (!characterEquipedItem.Contains(playerCharacterData[result.CharacterId].EquipedArmor.EquipmentId)) { characterEquipedItem.Add(playerCharacterData[result.CharacterId].EquipedArmor.EquipmentId); } } if (playerCharacterData[result.CharacterId].EquipedJewelry != null) { if (!characterEquipedItem.Contains(playerCharacterData[result.CharacterId].EquipedJewelry.EquipmentId)) { characterEquipedItem.Add(playerCharacterData[result.CharacterId].EquipedJewelry.EquipmentId); } } #endregion remainingCallbacks--; if (remainingCallbacks == 0) { if (callback != null) { callback(); } PF_Bridge.RaiseCallbackSuccess("", PlayFabAPIMethods.GetCharacterReadOnlyData, MessageDisplayStyle.none); } } //Debug.Log(result.Data["CharacterData"].Value); }, PF_Bridge.PlayFabErrorCallback); } }