Пример #1
0
        /// <summary>
        /// This is the method that actually does the work.
        /// </summary>
        /// <param name="DA">The DA object is used to retrieve from inputs and store in outputs.</param>
        protected override void SolveInstance(IGH_DataAccess DA)
        {
            string P = null;

            if (!DA.GetData(0, ref P))
            {
                return;
            }

            Bitmap bitmap = GetBitmap.GetBitmapFromFile(P);

            DA.SetData(0, new Image(bitmap));
        }
Пример #2
0
        /// <summary>
        /// This is the method that actually does the work.
        /// </summary>
        /// <param name="DA">The DA object is used to retrieve from inputs and store in outputs.</param>
        protected override void SolveInstance(IGH_DataAccess DA)
        {
            string P = String.Empty;

            if (!DA.GetData(0, ref P))
            {
                return;
            }

            Plane plane = Plane.WorldXY;

            if (!DA.GetData(1, ref plane))
            {
                return;
            }

            Bitmap bitmap = GetBitmap.GetBitmapFromFile(P);

            int width  = bitmap.Width;
            int height = bitmap.Height;

            Mesh mesh = Mesh.CreateFromPlane(plane, new Interval(0, width), new Interval(0, height), 1, 1);
        }