public void Initialize(GestureCircleController gestControler, int index) { m_GestureController = gestControler; m_Index = index; m_IndexText.text = index.ToString(); }
private void Start() { m_CircleController = GetComponentInChildren <GestureCircleController>(); m_CircleController.Create(m_ControlPointsCount, m_CircleRadius, this); if (m_PointerRayOrigin == null) { m_PointerRayOrigin = Camera.main.transform; } InputController.Instance.SubscribeEventHandler("CreateSpellDown", StartTraicing); InputController.Instance.SubscribeEventHandler("CreateSpellUp", EndTracing); }