public void SetMapSize() { Layer TopLayer = GetTopLayer(); if (TopLayer != null) { for (int i = 0; i < GeometryList.Count(); i++) { if (!(GeometryList.ElementAt(i).Key == (Name + "Selector"))) { GeometryList.ElementAt(i).Value.TX = 1.0f / Scale * AX; GeometryList.ElementAt(i).Value.TY = 1.0f / Scale * AY; GeometryList.ElementAt(i).Value.TSX = 1.0f / Scale; GeometryList.ElementAt(i).Value.TSY = 1.0f / Scale; //GeometryList.ElementAt(i).Value.TX = (float)1.0 / TopLayer.TileSizeX / Scale * AX; } else { } //GeometryList.ElementAt(i).Value.PX = 0; //GeometryList.ElementAt(i).Value.PY = 0; //GeometryList.ElementAt(i).Value.SX = SX * ScreenWidth * Scale; //GeometryList.ElementAt(i).Value.SY = SY * ScreenHeight * Scale; //GeometryList.ElementAt(i).Value.TX = AX * TX / Scale; //GeometryList.ElementAt(i).Value.TY = AY * TY / Scale; } } }